games-pc fallout 2 User Manual

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PROPERTY OF VAULT-TEC
$50.00 PENALTY FOR PRIVATE USE
trying to steal at one time (stealing a small
number of objects is easier than stealing
everything a person owns.)  When you use this skill
on a person, you will see a loot screen.  Drag as
many items as you want from the target’s inventory
to your inventory.  Each item you move will create
an opportunity for the target to notice what you
are doing.  Their chance to notice your Steal
action depends on your skill, the result of the
Steal roll after all the modifiers, and their
Perception.  The higher their Perception, the more
likely they are to notice your character if she
screws up.
Traps - This skill is used to spot, disarm, and
plant traps and explosives.  If you attempt to use
a trapped item, you will have a chance to notice
the trap based on your Traps skill or Perception
(depends on the trap.)  If you do not notice the
trap, it will go off in your face.  You can use the
Traps skill to attempt to disarm the trap.  If you
succeed, the trap is disarmed.  If you fail, you
can always try again.  If you critically fail, the
trap goes off in your face.  If you find a trap
trigger on the floor, you will see the trigger
appear.  Use the Traps skill on the trigger to
attempt to disarm it.  If you find a trap on a
container, or door, then you see a message in the
display window.  If you were attempting to open the
trapped container or door, Fallout will stop you.
Try again and you can set off the trap.  The Traps
skill is also used when you set and place
explosives.  To use dynamite, for example, do the
following:
Open inventory.
Select the explosive
and Use it.
A timer will appear.
Set the time you would
like the explosive to go
off.  A Traps roll will be