games-pc syndicate User Manual

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more lethal weapons and still more powerful modifications (for more info see
Research).
When you’ve thrown all the cash away on unsuccessful missions the game doesn’t
end, but life becomes very difficult. Agents are sent into action without extra
equipment or further modifications. At this point the self-destruct option can come in
handy (see Self-Destruct). But remember, when all your agents are dead the game really
is over.
Buying Info
Left-click
Info and vital mission information is added to the Brief – for a price. You
don’t have to buy, but unless you have a pack of Tarot cards extra info comes in very
handy.
This information is displayed on additional pages of mission text. Scroll through these
by left-clicking the left/right arrow at the bottom of the screen.
Mission Map
The map shows the area in which the mission takes place. Initially very indistinct, the
clarity of this map can be improved – for a price (see Enhance). Left-click in the
desired direction of movement to see more of the map, or hold down the left mouse
button to pan smoothly across.
The drop zone flashes red and white. Enemy agents are also displayed, flashing in red.
Streets and transport routes are gray, while buildings are blue. The location of the
target is not revealed as yet – you have to Begin Mission before you can find that out.
Enhance
Left-clicks
on Enhance improve the definition and simultaneously increase the cost
of the Mission Map. This is deducted from your budget. You can move around in this
map with the mouse by holding down the left mouse button.
Map
If you don’t fancy your agent’s chances at a given Brief, left-click Map to return to
the World Map screen. Left-click territories until you find a mission and brief more
to your liking.
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