games-sony-ps--psx vagrant story User Manual

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Set up the PlayStation® game console according to the instructions in its manual. Make sure the power is off before inserting or removing a compact disc. Insert the Vagrant Story
TM
disc and close the disc cover. When the power is turned on, the opening movie will begin. Press the 
Ω
button or START button during the opening movie to advance to the Title
Screen. Select one of the following commands and press the 
Ω
button.
NEW GAME Start the game from the beginning.
CONTINUE
Continue the game from a previous save. For details, see “Loading the Game,” listed below.
VIBRATION Turn ON/OFF the vibration function of the DUALSHOCK
TM
analog controller.
SOUND
Set the sound output to STEREO/MONO. 
SAVING THE GAME
Save the game at Circles of Magic (Save Points) like the one shown on the right or at storage containers.
Save the game by selecting <Data> from the Menu Screen, then selecting <Save> with the 
Ω
button.
Next, select MEMORY CARD slot 1 or 2 and press the 
Ω
button. Select the file in which to save the game. If the file contains
previously saved game data, the game will confirm whether to overwrite this file. Select <Yes> and press the 
Ω
button to proceed.
LOADING THE GAME
Select the correct MEMORY CARD slot and press the 
Ω
button. Next, press up/down on the directional buttons to select the file to load, 
and press the 
Ω
button to load the file. 
3
OPEN
®
POWER
RESET
RESET button
POWER button
POWER indicator
Controller port 1
MEMORY CARD slot
disc cover
OPEN button
GETTING STARTED
INTRODUCTION
2
I
n a most heinous crime, the manor
of Duke Bardorba of Valendia
Kingdom was seized by a cult of
religious fanatics known as
Müllenkamp. Although several innocents
were murdered, news of the incident was
suppressed, and Sydney Losstarot, the leader
of Müllenkamp, has not been seen since. 
Duke Bardorba was away during the seizure
of the manor and escaped the atrocities. 
Yet one week later, an unknown assailant
took the duke’s life. Riskbreaker Ashley
Riot, a member of the Valendia Knights of
the Peace (VKP) entrusted with breaking
the cultists’ hold on the manor, was named
as a suspect at a meeting of Parliament. 
He disappeared shortly after the accusation.
During the week between the incident and
the duke’s assassination, suspected assassin
Ashley made a peculiar trip to a city lost to
memory... The deserted city of Lea Monde.
Lea Monde, now a shell of its former glory,
housed more than 5,000 people during the
Golden Age. Its prosperity ended 25 years
ago when a powerful earthquake struck 
the city.
High tidal waters rushed in to fill the rift in
the earth left by the earthquake, cutting the
city off from the outside world. Above the
waters, the land shifted and twisted, losing
much of its former shape. Beneath the city,
where monks had once worked the stone
into chambers and passageways, the vast,
labyrinthine tomb became a home for the
souls of the dead.
The player will experience the crucial week
during Ashley’s visit to Lea Monde.
What happened in the haunted city?
Did Ashley really assassinate the duke?
Only the player, as Ashley, will be able to
uncover the truth.