Macromedia flash mx 2004 User Guide

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CHAPTER 4
Testing Content
Test your Flash Lite movies frequently on actual 505i phones. This advice may sound obvious, 
but this step is often overlooked and is especially important for developing Flash Lite movies for i-
mode phones. No matter how much phone emulation a developer does, the final delivery remains 
the most important step in the development cycle. Emulation is helpful for much of the testing, 
but it is no substitute for testing on actual 505i phones.
For basic information on how to use Flash MX Professional 2004 to author and preview Flash 
Lite movies created for playing on phones, please refer to the 
Macromedia Flash MX Professional 
2004 User Guide for Flash Lite 
You should use the following to test your Flash Lite movie for i-mode phones:
The test movie Flash Lite Player (invoked during the Test Movie process)
The stand-alone Flash Lite simulator
The i-mode HTML Simulator from DoCoMo
Flash Lite on the manufacturer’s i-mode phone
The Macromedia Flash MX Professional 2004 test movie player recognizes and plays FlashLite 
movies. When you select Control > Test Movie or Control > Test Scene, new information, 
warning, and error messages specifically related to Flash Lite movies are displayed in a separate 
Output window.
Whenever an unknown tag is encountered, warning messages are displayed so that the author can 
modify the content appropriately. Not all invalid Flash content is flagged as being in error, such as 
invalid ActionScript and key input.
For a detailed explanation of all messages related to Flash Lite, see Appendix C, 
. This appendix lists all of the warning and error messages that you 
might see when creating Flash Lite movies for i-mode phones.
DoCoMo’s i-mode HTML Simulator
DoCoMo provides an i-mode HTML Simulator for testing Flash Lite movies on the desktop. 
The i-mode HTML Simulator is available from the DoCoMo website (see 
).
Note: There is no i-mode HTML Simulator application for the Macintosh.