Macromedia flash 8-getting started with flash lite User Manual

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Flash Lite Overview
Each Flash Lite content type, paired with a specific device, defines a 
specific set of Flash Lite features that are available to your application. For 
example, a Flash application that's running as a screen saver is not typically 
allowed to make network connections or download data.
The Flash Lite testing features in Macromedia Flash Professional 8 let you 
test against multiple devices and different Flash Lite content types. This 
lets you determine if your application uses features that aren't available 
 
for the type of content that you are developing. For more information 
about selecting target devices and content types, see Chapter 5, “Testing Flash Lite Content (Flash Professional Only)” in Developing Flash Lite 
Applications
Workflow for authoring Flash 
Lite applications (Flash 
Professional Only) 
The process for creating Flash Lite content is an iterative one that involves 
the following steps:
Identify your target device(s) and Flash Lite content type
 Different 
devices have different screen sizes, support different audio formats, and 
have different screen color depths, among other factors. These factors may 
influence your application’s design or implementation. 
In addition, different devices support different Flash Lite content types, 
such as screen savers, stand-alone applications, or animated ring tones. The 
content type for which you are developing also determines the features that 
are available to your application. For more information about Flash Lite 
content types, see 
Create and test your application in Flash
  Flash Professional 8 includes 
a Flash Lite emulator that lets you test your application without having to 
transfer it to a device. You use the Flash Lite emulator to refine your 
application design and fix any problems before you test it on a 
mobile device.