Outsource Industries Inc. OSIPSSLTX User Manual
94
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Appendix B
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The Sound Localization Guidebook Prototype
The Sound Localization Guidebook Prototype
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Appendix C
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95
Where Am I
All players wear blindfolds. Give the sound source a name
and place at any point within the room. It may be by the
locker, drinking fountain, sink, pencil sharpener, or any other
landmark within the room. The fi rst fi nder gets to hide the
sound source next time.
and place at any point within the room. It may be by the
locker, drinking fountain, sink, pencil sharpener, or any other
landmark within the room. The fi rst fi nder gets to hide the
sound source next time.
Zone Ball (a version of Prison Ball)
Players are divided into two teams. Each team throws
multiple balls at the other team trying to hit them below the
shoulders. Head hits are not allowed. If players are hit, they
run down the side wall to the captured zone behind
the other team. To get back in the game, they simply have
to get a ball that is thrown to them. They don’t even have
to catch it, as long as they get it without leaving the
captured zone. They then run down the side wall to the
back of their own zone (touching a cone), and they are back
in the game. If they get the bonus ball (a designated color),
they may bring a teammate back in the game with them.
If players catch a ball thrown at them, they have saved
themselves from being hit, nothing more. No one goes out
or comes in, but they are saved. Use gator skin balls, bell
balls, and electronic sound balls. Sound sources can defi ne
playing boundaries.
multiple balls at the other team trying to hit them below the
shoulders. Head hits are not allowed. If players are hit, they
run down the side wall to the captured zone behind
the other team. To get back in the game, they simply have
to get a ball that is thrown to them. They don’t even have
to catch it, as long as they get it without leaving the
captured zone. They then run down the side wall to the
back of their own zone (touching a cone), and they are back
in the game. If they get the bonus ball (a designated color),
they may bring a teammate back in the game with them.
If players catch a ball thrown at them, they have saved
themselves from being hit, nothing more. No one goes out
or comes in, but they are saved. Use gator skin balls, bell
balls, and electronic sound balls. Sound sources can defi ne
playing boundaries.
Appendix C: Sound Source Adaptations for
Recreational/Sport Activities
Recreational/Sport Activities
There are many outdoor and indoor athletic activities
that persons with visual impairments or blindness can
participate in with the assistance of a sound device. Not
only are recreational sports good for one’s physical health
and socialization, participation in sports using sound
devices continues to keep sound localization skills at peak
performance levels.
that persons with visual impairments or blindness can
participate in with the assistance of a sound device. Not
only are recreational sports good for one’s physical health
and socialization, participation in sports using sound
devices continues to keep sound localization skills at peak
performance levels.
Archery
Equipment
•
Bow
•
Arrows
•
Target
• One-inch steel pole or PVC pipe approximately 6-8
feet long
• Adjustable vertical T-pipe mounted into the ground
• Portable Sound Source
• Balloons (on target)
Line up the pipe perpendicular to the target. If possible, it
is best to permanently adhere the pole to the ground with
cement. Adjust the T-pipe as needed for each shooter. The
shooter can line up tactually to the target using the pipes.
is best to permanently adhere the pole to the ground with
cement. Adjust the T-pipe as needed for each shooter. The
shooter can line up tactually to the target using the pipes.
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6/24/05, 11:36:31 AM