Prima Games Pirates of the Burning Sea, EN 0761557075 User Manual

Product codes
0761557075
Page of 29
Ships
listed alphabetically:
Level
50
Size
Huge
Class
Merchant
Durability
3
Max Speed
18
Acceleration
0.45
Deceleration
1.25
Turning (Fast)
9.2
Turning (Slow)
3
Turning Acceleration
6
Turning Deceleration
9
Best Point
135
Open Sea Speed
53
Capacity
500
O.S. Visibility (mi)
82.1
Crew
350
Target Tracking
14
Defense
18
Integrity: Hull
2,760
Integrity: Port
1,890
DR: Port
7
Integrity: Starboard
1,890
DR: Starboard
7
Integrity: Bow
945
DR: Bow
3
Integrity: Stern
473
DR: Stern
3
Integrity: Sails
3,095
Swivel Cannon
8 x 1/2 lb
Top Deck Cannons
20 x 8 lb
Upper Deck
N/A
Middeck
N/A
Gun Deck
30 x 16 lb
Bow Cannon
2 x 9 lb
Stern Cannon
2 x 18 lb
Modifi ers: Sails (Offense/Defense/
Resistance)
0/18/0
Modifi ers: Crew (Offense/Defense/
Resistance)
0/18/0
Modifi ers: Bow (Offense/Defense/
Resistance)
0/18/0
Modifi ers: Stern (Offense/Defense/
Resistance)
0/18/0
Modifi ers: Sides (Offense/Defense/
Resistance)
0/18/0
Modifi ers: Grapple (Offense/Defense)
0/0
Swivels: Reload
7.1
Swivels: Damage
6
Swivels: Range (Yards)
100
Swivels: Accuracy
N/A
Top Deck: Reload
21.3
Top Deck: Damage
27
Advantages
A lot more fi repower than a San Mateo.
Disadvantages
Lacking in maneuverability.
Notes/Restrictions
Must be a Pirate
Top Deck: Range (Yards)
500
Top Deck: Accuracy (at 200 y/
at 400 y)
106/81
Upper Deck: Reload
Upper Deck: Damage
Upper Deck: Range (Yards)
Upper Deck: Accuracy (at 200 y/
at 400 y)
Middeck: Reload
Middeck: Damage
Middeck: Range (Yards)
Middeck: Accuracy (at 200 y/at 400 y)
Gundeck: Reload
35
Gundeck: Damage
32
Gundeck: Range (Yards)
575
Gundeck: Accuracy (at 200 y/at 400 y)
110/89
Fore Guns: Reload
27
Fore Guns: Damage
29
Fore Guns: Range (Yards)
525
Fore Guns: Accuracy (at 200 y/
at 400 y)
107/84
Aft Guns: Reload
45
Aft Guns: Damage
38
Aft Guns: Range (Yards)
625
Aft Guns: Accuracy (at 200 y/at 400 y)
112/92
Abaddon’s Will Refit 
Galleon
Ships in Detail
Level
50
Size
Huge
Class
Warship
Durability
3
Max Speed
16.2
Acceleration
1.75
Deceleration
1.55
Turning (Fast)
9.45
Turning (Slow)
3.75
Turning Acceleration
7.75
Turning Deceleration
6.75
Best Point
135
Open Sea Speed
56
Capacity
155
O.S. Visibility (mi)
75
Crew
380
Target Tracking
15
Defense
19
Integrity: Hull
2,625
Integrity: Port
1,680
DR: Port
8
Integrity: Starboard
1,680
DR: Starboard
8
Integrity: Bow
840
DR: Bow
4
Integrity: Stern
420
DR: Stern
4
Integrity: Sails
3,120
Swivel Cannon
6 x 1/2 lb
Top Deck Cannons
10 x 8 lb
Upper Deck
N/A
Middeck
N/A
Gun Deck
34 x 13 lb
Bow Cannon
N/A
Stern Cannon
2 x 12 lb
Modifi ers: Sails (Offense/Defense/
Resistance)
1/24/0
Modifi ers: Crew (Offense/Defense/
Resistance)
1/19/0
Modifi ers: Bow (Offense/Defense/
Resistance)
1/19/0
Modifi ers: Stern (Offense/Defense/
Resistance)
1/19/0
Modifi ers: Sides (Offense/Defense/
Resistance)
1/19/0
Modifi ers: Grapple (Offense/Defense)
0/0
Swivels: Reload
7
Swivels: Damage
6
Swivels: Range (Yards)
100
Swivels: Accuracy
N/A
Top Deck: Reload
20.9
Top Deck: Damage
27
Advantages
A devastating close-range 42-gun attack frigate. Strong mixture of speed, acceleration, fi repower, and defense.
Disadvantages
Good all-around, but only really great at relatively close-range broadsides.
Notes/Restrictions
Must be a Privateer
Top Deck: Range (Yards)
500
Top Deck: Accuracy (at 200 y/
at 400 y)
107/82
Upper Deck: Reload
Upper Deck: Damage
Upper Deck: Range (Yards)
Upper Deck: Accuracy (at 200 y/
at 400 y)
Middeck: Reload
Middeck: Damage
Middeck: Range (Yards)
Middeck: Accuracy (at 200 y/at 400 y)
Gundeck: Reload
32.2
Gundeck: Damage
35
Gundeck: Range (Yards)
585
Gundeck: Accuracy (at 200 y/at 400 y)
112/91
Fore Guns: Reload
24
Fore Guns: Damage
28
Fore Guns: Range (Yards)
525
Fore Guns: Accuracy (at 200 y/
at 400 y)
107/84
Aft Guns: Reload
30.4
Aft Guns: Damage
31
Aft Guns: Range (Yards)
575
Aft Guns: Accuracy (at 200 y/at 400 y)
111/90
Achilles Privateer 
Frigate
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