Adobe 5.5 Production Premium 65146558 User Manual

Product codes
65146558
Page of 11
5
Adobe Creative Suite 5.5 Production Premium 
What’s New
The Warp Stabilizer effect gives you a significant amount of control. Choose the default Subspace 
Warp method to correct Perspective, Position and Scale—or choose other options to correct 
various combinations of Position, Scale, Rotation, and Perspective. You can also control how the 
Warp Stabilizer effect resolves empty space that results at the edge of the frame when the 
stabilizing process repositions or transforms the image, by setting a threshold for automatically 
cropping the frame or by letting the effect intelligently fill empty spaces using information in 
adjacent frames.
Warp Stabilizer offers considerable control over the automated result without creating actual keyframes in the timeline. The 
Subspace Warp option, chosen by default, performs pixel analysis to correct for motion artifacts including parallax shifts.
Enhanced Adobe Mercury Playback Engine for desktops and laptops
The native 64-bit, multicore, GPU-accelerated Adobe Mercury Playback Engine in Adobe Premiere 
Pro is acclaimed for its real-time playback of multi-layer mixed-format timelines. In Adobe 
Premiere Pro CS5.5, the Adobe Mercury Playback Engine adds more GPU-accelerated effects and 
transitions, and also adds support for additional NVIDIA graphics cards, including mobile video 
cards for Windows.
 For a current list of supported video cards, visit http://www.adobe.com/
go/64bit. Support for mobile graphics cards means that you can benefit from the performance 
enhancements of GPU acceleration on a laptop wherever you need to work—on location, on set, 
or when traveling.
Faster, more reliable encoding to multiple screens with revamped 
Adobe Media Encoder
Reaching audiences wherever they are and on whatever device they wish to use to view video is an 
essential requirement of video production today. Optimized for performance, 64-bit Adobe Media 
Encoder is completely redesigned to deliver Adobe Premiere Pro video sequences, After Effects 
compositions, and Encore projects to multiple formats quickly, simply, and in the background. You 
can still export directly from Adobe Premiere Pro or render from After Effects using the Render 
Queue, but with Adobe Media Encoder you can maintain your creative momentum by continuing 
to work in other applications as your projects render in the background.
Set up for encoding by simply dragging an item into the Adobe Media Encoder window. Next, 
simply choose from clearly labeled presets designed for common types of video output, including 
the web and smartphones. Of course, you can customize the presets to meet your requirements. 
Helpful contextual menus make it easy to inspect or edit items in the Queue. Once you start the 
Queue, Adobe Media Encoder quickly encodes your sequence in the background, taking advantage 
of multiple CPU cores. There’s no need for you to keep an eye on Adobe Media Encoder; it can play 
specific alert sounds to indicate when a render completes successfully or not. You’re free to 
concentrate on editing while Adobe Media Encoder works behind your other applications.
64-bit operating system required
Adobe Premiere Pro CS5.5 and After
Effects CS5.5 run only on 64-bit
operating systems, such as Mac OS X
10.5 or later, Microsoft® Windows
Vista®64-bit Edition, or Windows 7
64-bit Edition. Adobe Media Encoder
supports both 64-bit and 32-bit
versions of Windows, and like both
After Effects and Adobe Premiere
Pro, is 64-bit only on Mac OS X. For
more information about optimiz-
ing performance, see the complete
system requirements on the last page
of this document.
CUDA Accelerated
The Adobe Mercury Playback Engine
works hand in hand with NVIDIA
CUDA technology, which lever-
ages the parallel compute engine in
NVIDIA GPUs to solve many complex
computational problems in a fraction
of the time it would take for a CPU to
perform the same task. For a current
list of supported video cards, visit
http://www.adobe.com/go/64bit.
Adobe Premiere Pro CS5 5.0.3 introduced support for mobile graphics cards in Windows.