Intel D2500 DF8064101055400 Data Sheet

Product codes
DF8064101055400
Page of 122
34
Datasheet - Volume 1 of 2
3.1.3
Rules for populating DIMM Slots
The frequency of system memory will be the lowest frequency of all DIMMs in the 
system, as determined through the SPD registers on the DIMMs. Timing parameters 
[CAS latency (or CL + AL for DDR3), tRAS, tRCD, tRP] must be programmed to match 
within a channel.
3.2
Graphics Processing Unit
Intel Atom Processor D2000 series and N2000 series contains an integrated graphics 
engine, video decode and a display controller that supports two pipes to LVDS, CRT, 
HDMI/DVI, DP, eDP.
3.2.1
3-D Core Key Features
The Intel Atom Processor D2000 series and N2000 series GPU 3D has two pipe scalable 
unified shader implementation.
— 3-D Peak Performance
— Fill Rate: 4 Pixels per clock
— Vertex Rate: One Triangle 8 clocks (Transform Only)
— Vertex / Triangle Ratio average = 1 vtx/tri, peak 0.5 vtx/tri
Texture max size = 2048 x 2048
Programmable 4x and 2x multi-sampling anti-aliasing (MSAA)
— Rotated grid
— ISP performance related to AA mode, TSP performance unaffected by AA mode
Optimized memory efficiency using multi-level cache architecture
Optimized memory efficiency using multi-level texture cache architecture
3.2.1.1
Shading Engine Key Features
The unified pixel/vertex shader engine supports a broad range of instructions.
Unified programming model
— Multi-threaded with 16 concurrently running threads and up to 64 data 
simultaneous instances
— Zero-cost swapping in/out of threads
— Cached program execution model – max program size 262144 instructions
— Dedicated pixel processing instructions
— Dedicated vertex processing instructions
— 4096 32-bit registers and 48 40-bit registers
— 3-way 10 bit integer and 4-way 10 bit integer operations
SIMD pipeline supporting operations in: