Behringer Virtualizer 3D FX2000 User Manual

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VIRTUALIZER 3D FX2000 User Manual
Parameter
Function
Pre Delay
Time until arrival of first reflection(s)
Decay
Duration until the reverb tail is damped
Hi Decay Damping
Damps high frequencies in the reverb tail
Size
Size of the plate reverb/the room impression
Diffusion
Degree of wall diffusion (reverb density)
Wall Damp.
Degree of damping of the wall material
Bass Mul.
Amplification/damping of low frequencies in the  
reverb tail
Low Cut
Frequency of Low Cut Filter
1
 at the input stage
Metal Resonance
Intensity of metal resonances
Reflections
Number of initial reflections 
Shelver Damp.
Damps Shelving Filter
2
 at the input stage
High Cut
Frequency response of spring reverb (Spring Reverb)
Stereo Width
Stereo depth of the effect
Reverb Mod.
Modulation intensity of the reverb tail
ER/Rev.
Intensity ratio between initial reflections and reverb tail
Density
Intensity of reflection envelope build-up (Gated / Reverse Reverb)
Tab. 2.1: Functioning of the reverb effects’ parameters
1  High pass filter, allows the frequencies above a specific cut-off frequency to pass and damps the frequencies 
below that."
2   Upper or lower cut-off frequency of an equalizer.
2.2  
DELAY
DELAY
Delay algorithms
STEREO DELAY: A delay of the input signal. Different tempo settings allow 
interesting delay effects.
TAPE ECHO: Similar to the stereo delay, with the difference being that the 
repetitions have less presence. This simulates the character of the original 
tape echo that was used before the digital era and can be thought of as a 
“Vintage Sound”. The tape echo’s reflections include high and low pass filters.
PING PONG: A delay effect with changing stereo positioning, where the time 
intervals between the repetitions can be changed.
Parameter
Function
Delay Left
Length of left delay (Tape Echo / Ping Pong)
Delay Left Coarse
Length of delay time (left) in 100 ms steps
Delay Left Fine
Length of delay time (left) in 1 ms steps
Delay Right
Length of right delay (Tape Echo / Ping Pong)
Delay Right Coarse
Length of delay time (right) in 100 ms steps
Delay Right Fine
Length of delay time (right) in 1 ms steps
Feedback
Repetition(s) for both channels
Feedback Left
Repetition(s) for the left channel
Feedback Right
Repetition(s) for the right channel
Feedback Delay Left
Delay of the left feedback
Feedback Delay Right
Delay of the right feedback
Feedback HP
High pass cut-off frequency of repetition(s)
Feedback LP
Low pass
1
 cut-off frequency of repetition(s)
Damping
Low pass frequency within the delay feedback loop 
(Tape Echo)
Tab. 2.2: Functioning of the delay effects’ parameters
1  Filter, allows the frequency below a particular cut-off frequency to pass and damps the frequencies 
above that."
2.3  
MODULATION
MODULATION
Modulation and pitch shifter effects
FLANGER: The word “flange” means “tape spool”, and this explains the 
characteristics of the effect. Originally the flanger effect was generated with two 
tape recorders which ran synchronously. The same audio signal was recorded 
on both machines. If you put a finger on the left spool of one of the machines, 
the spool and the playback speed are slowed down. The generated delay results 
in phase shifting of the signals. Vintage Flanger simulates a guitar flanger 
effect pedal and Jet Stream Flanger sounds like a classic analog flanger.
CHORUS: This effect slightly detunes the original signal. A very pleasant detune 
effect is created in connection with the pitch variation. The chorus effect is quite 
often and extensively used for dispersing signals. Analog Chorus simulates a 
guitar chorus effect pedal, while Vintage Chorus imitates a classic analog studio 
chorus. Ultra Chorus creates the sound of an eight-person vocal chorus.
PHASER: With the phaser, a second, phase shifted signal is added to the original 
audio signal. The resulting sound is thicker and above all livelier. This effect is 
often used for guitar sounds and keyboards. In the 70s, it was also extensively 
used for other instruments like electric pianos. Here, Vintage Phaser represents 
a guitar phaser effect pedal. Dual Phaser processes the left and the right 
channels separately.
LESLIE: The simulation of a classic effect that is normally generated with a 
very heavy enclosure with a (slow or fast) rotating speaker: The bass speaker 
(drum) is covered by a partly opened rotating cap, while both of the high pitch 
horns (horn), displaced by 180°, revolve around the same perpendicular axis. 
Here, the physical principle of the Doppler effect for modulation of signals is used.
PITCH SHIFTER: This effect changes the pitch of the input signal. You can 
generate musical intervals and harmonies or simply a single voice. Detuning by 
several semitones upward alienates voices (and is used often in cartoons). 
Here, you can choose among a stereo, two, and three vocal pitch shifter. 
At the left stop of Edit C the pitch shifters 1 and 2 are synchronized to a 
stereo pitch shifter. Pitch shifter 3 can be switched off by turning Edit E 
fully counterclockwise.
VIBRATO: For this effect, the peak frequency of a tone is periodically and 
uniformly changed (quickly or slowly). It is often used for guitar playing.
TREMOLO: This effect was originally found on guitar amplifiers, and is once again 
trendy. It is a fast or slow periodic variation of the volume.
AUTO PANNING: This sound effect, which was very popular in the beginnings of 
stereo technique, is achieved by allowing a sound source (often the lead guitar or 
a synthesizer) to wander from one end of the stereo image to another or by just 
letting it wander repeatedly.