Bosch Appliances Video Game Controller d9412gv3 User Manual

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D9412GV3/D7412GV3 | Program Entry Guide | 6.0  ACCESS CONTROL 
EN | 142 
 
 
Bosch Security Systems, Inc. | 10/11 | F01U170807-02 
 
 
Door points must be programmed as 
Perimeter points. If a 24-hour point type 
is required for the Door point, you can 
use a Perimeter point type with a point 
response of 9 to C. Also, the debounce 
count must be set to 4 in Point 
Assignments. 
 
 
When assigning Points 1 to 8 (control 
panel zones), the end-of-line (EOL) 
resistors must be removed from the 
control panel.  
Also, do not enable any POPIT points (or 
OctoPOPIT points) sharing the same 
point number as the Door point. Failure 
to do so results in extra point trouble 
conditions upon reboot. 
 D# Interlock Point 
Default: 
Blank 
Selection: 
0 to 127, 129 to 247 
(0 to 75 on the D7412GV3) 
1 to 127, 
129 to 247 
The point number assigned to the 
Interlock point. Points 128 and 248 
are reserved by the control panel for 
internal use. 
No point number is assigned to the 
Interlock point. 
Enter the interlock point number. This point, when 
faulted, prevents the door controller from allowing 
access upon a valid ID read or door request. 
Do not assign this point to another D# Door Point
You can, however, assign it to another controller to 
prevent multiple controllers from activating. 
 
Door points must be programmed as 
Perimeter points. If a 24-hour point type is 
required for the Door point, you can use a 
Perimeter point type with a Point 
Response of 9 to C. Also, the debounce 
count must be set to 4 in Point 
Assignments. 
 
 
The Interlock point is considered in a 
normal state if it is bypassed, swinger 
bypassed, or forced armed. This results in 
normal access even if the door remains 
open. 
 
D# Auto Door? 
Default: 
No 
Selection: 
Yes or No 
Yes 
When the area assigned in D# Entry 
Area #
 is disarmed, the door is in 
the unlocked state. When that area 
is armed, the door returns to the 
locked state. 
No 
Door state is not affected by the 
armed state of the area. 
Use this program item to automatically unlock the 
door (latched, shunt, and strike) when the entry area 
is disarmed. The door re-locks upon Master or 
Perimeter Arming the area. 
 
The unlocked state cannot be overridden 
manually. 
 
D# Fire Unlock? 
Default: 
No 
Selection: 
Yes or No 
Yes 
Relay activates and shunt is applied 
for the door contact automatically 
upon a Fire Alarm. 
No 
Door remains in its current mode 
upon a Fire Alarm. 
Use this program item to activate the relay for the 
door strike and shunt the door zone automatically 
upon a Fire Alarm. This feature overrides a Secure 
Door state, Locked Door state, Auto Door, and an 
Interlock Faulted point. The relay activates for all 
doors with this prompt programmed as Yes when a 
Fire Alarm occurs in any area. Relays that are 
activated by Fire Unlock can be returned to normal 
only through the keypad using the Door Control 
function. 
 
Doors that are activated by Fire Unlock 
must be returned to normal using the 
Door Control function on the keypad.