High End Systems DL.2 User Manual

Page of 322
DL.2 Digital Light User Manual 
59
Chapter 7:  
 
Graphic Functions: Defining Content
Each Graphic Object’s content is composed of a 3-D object overlaid with a 
media file. This chapter outlines how to select an image’s object and 
media file components as well as define the video segment and its 
playback.
Selecting Content
How Content is Organized
Every Axon and DL.2 media server has a file system that holds the 
movies, images, and 3-D
Windows OS 
 objects that make up the content that the 
server uses. These files, folders, and their associated DMX values 
are collectively known as the “Content” on the media server. 
The Content Management Application (CMA) organizes and identifies 
content by source (preloaded Stock content or custom User content) 
and type (Media files or 3-D Object files).
 
For more information on 
using the CMA to view and manage content, see Content 
Management Application (CMA) 
on page 187.
Selecting Content
Three Parameters control Content selection. To define an image you have to set DMX values 
greater than 0 for the 3-D Object, Media Folder, and Media File parameters. The selected media 
file will be mapped onto the selected 3-D object.
Axon media servers 
To output an image from a media server
1. Open the mechanical iris on the projector by setting it’s Dimmer parameter to full (100%). 
2. Set the Global Intensity parameter to full (100%). 
3. Set the Object opacity to full (100%)
4. Adjust the Object, Media Folder, and Media File parameters to greater than zero 
When programming with Wholehog software, the Media Folder and Object parameters default to 
1 so choosing any Media File DMX value from 1-35 will display a media loop from the HES Core 
folder (Media Folder 1) wrapped on a Flat Plane (Object 1). 
Remember: The Dimmer, Opacity and Global Intensity Parameters all have to be 
greater than zero before the image you create becomes visible.