Motorola MPC8260 User Manual

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30-20
MPC8260 PowerQUICC II UserÕs Manual
MOTOROLA
Part IV.  Communications Processor Module
30.18.1  FCC Ethernet Mode Register (FPSMR)
In Ethernet mode, the FCC protocol-speciÞc mode register, shown in Figure 30-5,
functions as the Ethernet mode register. 
Bits
0
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
Field
HBC
FC
SBT
LPB
LCW FDE MON
Ñ
PRO
FCE
RSH
Ñ
Reset
0000_0000_0000_0000
R/W
R/W
Addr
Bits
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Field
Ñ
CAM BRO
Ñ
CRC
Ñ
Reset
0000_0000_0000_0000
R/W
R/W
Addr
0x11306 (FPSMR1), 0x11326 (FPSMR2), 0x11326 (FPSMR3)
Figure 30-5. FCC Ethernet Mode Registers (FPSMR)
Table 30-8. FPSMR Ethernet Field Descriptions 
Bits
Name
Description 
0 HBC
Heartbeat 
checking
0 Heartbeat checking is not performed. Do not wait for a collision after transmission.
1 Wait 40 transmit serial clocks for a collision asserted by the transceiver after transmission. 
TxBD[HB] is set if the heartbeat is not heard within 40 transmit serial clocks.
1
FC
Force collision
0 Normal operation.
1 The controller forces a collision on transmission of every transmit frame. The MPC8260 
should be conÞgured in loopback operation when using this feature, which allows the user to 
test the MPC8260 collision logic. It causes the retry limit to be exceeded for each transmit 
frame.
2
SBT
Stop backoff timer 
0 The backoff timer functions normally.
1 The backoff timer (for the random wait after a collision) is stopped whenever carrier sense is 
active. In this method, the retransmission is less aggressive than the maximum allowed in the 
IEEE 802.3 standard. The persistence (P_PER) feature in the parameter RAM can be used in 
combination with the SBT bit (or in place of the SBT bit).
3
LPB
Local protect bit
0 Receiver is blocked when transmitter sends (default).
1 Receiver is not blocked when transmitter sends. Must be set for full-duplex operation. For 
loopback operation, GFMR[DIAG] must be programmed also; see Section 28.2, ÒGeneral 
FCC Mode Registers (GFMRx).
Ó
4
LCW
Late collision window
0 A late collision is any collision that occurs at least 64 bytes from the preamble.
1 A late collision is any collision that occurs at least 56 bytes from the preamble.