ATI Technologies GL 8800 Manual De Usuario
Reference 47
3D Performance
Test system: Intel P4 1.5 GHz, single processor, 512 MB Rambus
Test system: Intel P4 1.5 GHz, single processor, 512 MB Rambus
Pin Assignments
•
12.5 Million antialiased 3D 10-pixel vectors per second
•
29.1 Million 3D 10-pixel vectors per second, non-antialiased
•
45.1 Million 1-pixel triangles per second
•
12.3 Million 25-pixel triangles per second, Gouraud-shaded, Z-
buffered, non-textured
buffered, non-textured
•
12.3 Million 25-pixel triangles per second, Trilinear Texture,
Mip-mapped
Mip-mapped
•
1.06 Giga Pixels/second fill rate, Gouraud shaded, Z-buffered,
non-textured
non-textured
•
1.06 Giga Pixels/second Trilinear Texture fill rate (Mip
mapped)
mapped)
VGA Output Connector
Pin Function
Pin
Function
1
2
3
4
5
6
7
8
2
3
4
5
6
7
8
Red
Green
Blue
not connected
ground (analog)
Red Return (ground)
Green Return (ground)
Blue Return (ground)
Green
Blue
not connected
ground (analog)
Red Return (ground)
Green Return (ground)
Blue Return (ground)
9
10
11
12
13
14
15
11
12
13
14
15
+ 5V (fused 750 mA)
ground (sync return)
not connected
SDA (DDC Data)
Horizontal Sync (+)
Vertical Sync (-)
SCL (DDC Clock)
ground (sync return)
not connected
SDA (DDC Data)
Horizontal Sync (+)
Vertical Sync (-)
SCL (DDC Clock)