Bungie Myth SoulBlighter Manual De Usuario

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promised them a way home.
The Fetch fires blasts of electricity from its withered finger-
tips.
Disturbingly proud of their ability to singlehandedly deci-
mate legions of veteran warriors, the Fetch wear the skins of
the men they’ve electrocuted as trophy and warning.
GHASTS
Having learned Balor’s greatest secret, the reanimation of the
dead, Soulblighter passed on this knowledge to his evil
human associates so they could build him an army. These
Undead are the corpses of villagers and other commoners,
and are the first stage in what will eventually become a
Wight.
They are nimble compared to most undead units, and while their blows
do little damage, their foul stench and clammy touch can stun the living.
GHÔLS
The Ghôl is a swift beast which drags its knuckles as it lopes
along the ground. Their speed makes them incredible
scouts, and although they are relatively weak they can dash
up a hill and hack a group of bowmen to pieces before
they have a chance to react. They have never been an espe-
cially bright race, and since the Dwarven destruction of the
Ghôl Godhead during the Great War they have thought of
nothing but the complete subjugation of the Dwarves.
The Ghôl wields a cleaver longer than its own lengthy and muscular arms.
Ghôls can pick up battlefield detritus and hurl it at their nearest enemy.
Axe blades, Dwarven grenades, explosive pieces of wights, and scattered
limbs of the dead can be picked up by Ghôls and used for a more destruc-
tive attack. To pick something up, select the Ghôl and click on the item
you would like him to use. He will carry it until told to throw it by target-
ing another unit or the ground.
MAULS
Hulking, pig-like brutes native to the Blind Steppes, Mauls
wear armor and wield spiked clubs fashioned from whole
tree trunks. With heads as thick as their massive limbs, they
were easily bound to Soulblighter’s service.
Myth II: Soulblighter
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