Franklin lwb-216 Guía Del Usuario

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4. To give up and end the game, press 
.
Once the game is over, use 
to see the list of
words that can be made with the game word.
5. To play another round, press 
.
To return to the games menu, press 
.
Arithmetic Tutor challenges a child to solve math prob-
lems. When he or she solves 10 problems correctly, the
game goes up by one level. There are five levels of diffi-
culty. To learn how to play, follow the steps below.
1. Select Arithmetic Tutor on the Games menu.
2. Type the answer.
In the higher levels, a flashing question mark indi-
cates which digit to type.
To type a different digit, use 
or 
to move the
flashing question mark.
3. To give up and end the game, press 
.
4. To play another round, press 
.
To return to the Games menu, press 
.