Cisco Cisco Unified Contact Center Enterprise 8.5(1) Guía Del Usuario
10-18
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Service Reports
entsvc08: Task and Agent Status Real Time Report
Handled Now
The number of tasks to the service currently queued for longer than the
service level threshold.
Derived from: Service_Real_Time.ServiceLevelCallsQHeld
Derived from: Service_Real_Time.ServiceLevelCallsQHeld
Log On
The number of agents for the service who are logged on to their primary
assignment gate (also referred to as the agent's primary position).
The Rockwell Galaxy ACD allows agents to have primary, secondary, and
The Rockwell Galaxy ACD allows agents to have primary, secondary, and
tertiary assignments to a gate. In this context, a gate is similar to an ICM skill
group. For example, if several agents are logged on to their primary
assignment gates and these gates, or skill groups, support a service in the
report you are viewing, then these agents are counted under primary position
manned.
Derived from: Skill_Group_Real_Time.LoggedOn
Derived from: Skill_Group_Real_Time.LoggedOn
Avail
The number of agents not currently involved in task work and who are ready
to accept tasks.
Derived from: Skill_Group_Real_Time.Avail
Derived from: Skill_Group_Real_Time.Avail
Active In
The number of agents talking on inbound tasks. The ICM software tracks the
number of agents in the Talking in state and the time agents spend in this
state.
Derived from: Skill_Group_Real_Time.TalkingIn
Derived from: Skill_Group_Real_Time.TalkingIn
Active Out
The number of agents talking on outbound tasks. The ICM software tracks the
number of agents in the Talking out state and the time agents spend in this
state.
Derived from: Skill_Group_Real_Time.TalkingOut
Derived from: Skill_Group_Real_Time.TalkingOut
Work Ready
The number of agents performing after-task work.
Derived from: Skill_Group_Real_Time.WorkReady
Derived from: Skill_Group_Real_Time.WorkReady
Other
The sum of the time that agents spend in the Not Ready state in which agents
are logged on, not involved in any task activity but not ready to accept tasks,
and in the Busy Other state in which agents in the skill group are busy in other
skill groups.
Derived from: Skill_Group_Real_Time.NotReady +
Derived from: Skill_Group_Real_Time.NotReady +
Skill_Group_Real_Time.BusyOther