games-pc star trek-klingon academy cadet Manual De Usuario

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If you have not installed Klingon Academy, the first button on the launcher will be labelled “Install Klingon Academy”. To install the
game, left click on this button and follow the instructions given by the install program. If you do not have DirectX 7, or if you are not
sure if you do, click the “Install DirectX 7” button and follow the instructions. Users of the Windows 95 operating system who intend
on playing Multiplayer games of Klingon Academy should click the “Install WinSock 2” button to install necessary networking files. (If
you are unsure if you have already installed Winsock 2, click the “Setup” button on the launcher to see if Klingon Academy detects
Winsock 2.0.) Users of Windows 98 do not need to do this, as the proper version of Winsock is already incorporated into their operating
system. Once the game is installed, the “Install Klingon Academy” button will be replaced with a “Play Klingon Academy” button. Click
this to begin play.
KLINGON ACADEMY SETUP
Star Trek: Klingon Academy supports a variety of game resolutions and video hardware,
including multiple video card configurations. To select your game resolution and your
display device in the case of multiple video card configurations, simply click the “Setup”
button on the Launcher. A window will appear containing a pull-down menu used to select
the video hardware you wish to use, a resolution list box, and an indicator showing if
Winsock installation is required.
DISPLAY DEVICE
Click the arrow pointing downward to open the pull-down window. Click the desired
display device to set it.
SELECT RESOLUTION
Highlight the desired game resolution from the list to select it.
If nothing is listed, click the “Detect Available Resolutions”
button to refresh the list.
MULTIPLAYER
This displays the version of Winsock currently installed on your system.
OK
This button accepts and saves any changes to the setup and returns you to the launcher.
CANCEL
This button ignores any changes made to the setup and returns you to the launcher.
A NOTE ABOUT THE IMPERIAL CALENDAR
Given the nature of printed documentation and its difficulty in being protected, it is sure that some of the readers of this manual are
members of the feeble Starfleet Intelligence Services. In the interest of displaying Klingon courage and our vast confidence in our
capabilities to repel any threat from the Federation regardless of information leaks, we will explain how to convert Klingon Imperial
Calendar years to the Federation equivalent Julian calendar years.
The year in which Kahless defeated the tyrant Molor and established the Empire is known as the Founding Year. The first year after the
Founding Year is known as Year One, Imperial Reckoning, or 1 IR in an abbreviated form. The Founding Year of the Empire is 625 A.D.
in the Federation Julian equivalent. Thus, adding 625 to any Imperial Reckoning year will give you the Federation equivalent. For
example, the year 1000 IR is the equivalent of 1625 A.D. The current year is 1666 IR, or 2291 A.D. Federation spies are free to distribute
this information, for whatever good it will do them.
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