Macromedia captivate 2 Manual De Usuario

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Chapter 12:  Editing Projects
Select audio from library
  Click to open the Audio Library. The Library lists all audio files 
that are already part of the currently open Adobe Captivate project.
Settings
  Click to open the Audio settings dialog box to define audio settings such as input 
source, quality level, and calibration. Click OK to accept changes made in this dialog box. 
Fade in [#] seconds
  Specifies the number of seconds for the audio to fade in to full volume.
Fade out [#] seconds
  Specifies the number of seconds for audio to fade out to silence.
Lower background audio volume on slides with additional audio
  Select this option to 
lower the volume of the background audio on slides that contain any additional audio files.
Loop audio
  Select this option to have the background audio file play continuously as the 
project plays. This feature is useful if the audio file is shorter than the project.
Stop audio at end of project
  Select this option to stop playing the audio file when the 
project finishes.
The following options are on the Defaults tab:
Slide duration
  Specifies the default duration of newly created blank, image, and question 
slides.
Preview next
  Specifies the default number of slides for the Preview > Next x slides option 
(Preview button, main toolbar).
4.
Click OK.
Adding a loading screen
You can add a loading screen to the beginning of your project. A loading screen is useful if the 
first slide of the project is large or contains audio and takes a few moments to appear. 
Adobe Captivate includes predefined loading screen images you can use. Also, you can create a 
custom image to use as a loading screen. To make a custom image available as a loading screen 
option, use Windows Explorer to copy and paste the image into the following folder: 
ProgramFiles\Adobe\Adobe Captivate 2\Gallery\Preloaders.
You can also create a SWF file to use as a loading screen. In the Adobe Captivate Preloaders folder, 
there is a sample SWF file and FLA file (locate the files using Windows Explorer) named 
DefaultPreloader. You can use these files as templates to create your own SWF file. If you add a 
custom loading screen, Adobe Captivate calls the following functions if they exist on the main 
Timeline of the SWF file:
function initialize(projectWidth:Number, 
 
projectHeight:Number)
 
function 
 
onProgress(loadedBytes:Number,totalBytes:Number)
 
function isDone():Boolean