Prima Games Disney Epic Mickey 9780307470850 Manual De Usuario

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PRIMA Offi cial Game Guide
primagames.com
Drop down through the roof’s chimney hole.
Return to the chimney and jump back up. 
Collect another e-ticket as you climb higher.
Walk out on the stem ledge and collect your 
fi rst fi lm reel. Naturally, it’s “Mickey and the 
Beanstalk.” All future 2D levels contain a 
self-titled fi lm reel. Collect them all to help you 
later in the game.
Double-jump up on the next leaf and gather 
e-tickets as you spring back to the left to land 
on the main stem cluster.
Wait for the second bed to swing toward you 
and jump onto the mattress.
Run and double-jump on top of the twin coil 
in the middle of your current stem.
As the bed swings close to the highest leaf, 
double-jump to reach safety.
Land on the small leaf below and wait for the 
bed again to circle back up to the top.
If you want more e-tickets, jump off the leaf’s 
left side and suck up a string of e-tickets on 
your way down.
Return to the highest leaf and execute a 
well-timed double-jump to reach the clouds. 
Hit your second jump while at the height of 
your fi rst jump to land on clouds and not on 
stems below.
If you have a healthy dose of e-tickets in 
pocket and your fi lm reel, jump through the 
projector screen to enter Gremlin Village.
TABLE OF CONTENTS
THE BASICS
ENTERING WASTELAND
DARK BEAUTY CASTLE
The Mad Doctor’s Lab
Utilidor III
Castle Entrance
Mickey and the Beanstalk
GREMLIN VILLAGE
MEAN STREET AND OSTOWN
MICKEYJUNK MOUNTAIN
TOMORROW CITY
PIRATES OF THE WASTELAND
LONESOME MANOR
BEATING THE BLOT
APPENDIX