Behringer DJ Equipment SX4882 Manual De Usuario

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EURODESK SX4882 User Manual
behringer.com
XLR plugs
You’ll need this kind for:
Main balanced outputs
Mic inputs
Be sure to read also the sections 8 and 12!
◊ 
The Patchfield
8.  
Nomenclature clarification:
FIELD= entire patching area
BAY= a unit of 48 jack sockets arranged as 24 outs over 24 ins
If you really want to make the most of your home studio, invest in a patchfield. 
We know that you will often put off doing a complex patch if there is no patchfield:
because it’s so much bother and
1) 
in case you inadvertently damage or pull out a lead.
2) 
The normalized bay
8.1  
Most decent jackbays offer two rows of 24 normalized jacks in a 1 U of rack space. 
Lucky you’ve got a 24/48 channel desk, eh? The term normalized refers to the fact 
that the top row (outputs) are internally connected to the bottom row (inputs), 
unless you plug something into an input socket. Plugging into the output socket 
of a normalized insert pair does not break the internal connection, but it does 
provide an alternative direct output. Where normalizing is not wanted on a 
patchbay (there are a few cases!) it is possible to remove it by cutting certain 
PCB tracks. Refer to the patchbay instructions for how to do this.
The patchfield
8.2  
If you want to do the only decent thing and construct a patchfield for your 
studio, here’s how to do it. Note that we have laid it out in order that a minimum 
number of cables are likely to be needed. We have also completely left out the 
microphone inputs. Unlike everything else, these operate at a level several orders 
of magnitude lower than line (+4 dBu or -10 dBV). It is best to plug microphones 
directly into the EURODESK SX4882, or via special XLR-type wall boxes connected 
to the EURODESK microphone inputs by a good quality balanced (2-core + screen) 
multicore. (See also section 12 “(Un)balanced lines”.)
*
 Break the normalizing on this bay.
**
 Tie lines: usually, in a MIDI setup, racks and keyboards etc. are scattered around 
the control room. Plugging these directly into the front of the patchbay would 
result in Spaghetti Junction. Instead, it is better to connect TIE LINE jacks to wall 
boxes strategically positioned near to where MIDI hardware congregates.
***
 It’s always good to have a few 4-way links around for splitting signals up to 
3 ways (one in, three out). E.g. one tape track has four different instruments on 
it. Patch the DIRECT out of its CHANNEL into a 4-way split, returning to a further 
3 channels via LINE INPUT. Set up each of the paralleled 4 channels for one 
instrument, and use mutes (preferably MIDI controlled) to mute the 3 unwanted 
channels at any one time).
Break the NORMALIZING LINKS on positions 21 - 24. Note also that the 
◊ 
MIX-B outputs are adjacent to the aux sends. This is because one of the 
two functions of MIX-B (source switches set to CHANNEL) is to provide 
an extra stereo aux send.
You can treat MIX-B as two mono sends using GAIN for level and PAN for 
◊ 
blending. Setting pan to the center will give a 50/50 ratio of the “aux 7” 
and “aux 8” effect, hard left 100% “aux 7”, etc.
****
Break NORMALIZING LINKS here. If you’ve got more than 5 or 6 stereo 
dynamics/EQ processors, you might spill over onto another dedicated bay, 
or alternatively have to find some suitable extra space somewhere else in the 
patchfield. Remember, most dynamics processors also have sidechain/KEY inputs, 
and therefore require 3 holes per channel.
Enhancers are usually applied across INSERTS like compression and 
◊ 
EQ etc., but most BEHRINGER enhancers have a SOLO mode, in which 
they can be addressed via an aux send and blended back into the main 
mix like any other reverb.
Fig. 8.3: Example of patchbay configurations
output
For unbalanced use, pin 1 and pin 3 have to be bridged
1 = ground/shield
2 = hot (+ve)
3 = cold (-ve)
input
1
2
3
1
2
3
Balanced use with XLR connectors
Bay 1
Bay 2
Bay 3
Bay 4
Bay 5
Bay 6
Bay 7
Bay 8