Adobe Fireworks CS3 Manual De Usuario

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ADOBE FIREWORKS CS3
User Guide
179
Blending and transparency
Compositing is the process of varying the transparency or color interaction of two or more overlapping objects. In 
Fireworks, blending modes allow you to create composite images. Blending modes also add a dimension of control 
to the opacity of objects and images. 
About blending modes 
When you select a blending mode, Fireworks applies it to the selected objects in their entirety. Objects in a single 
document or on a single layer can have blending modes that differ from those of other objects in the document or 
on the layer. 
When objects with different blending modes are grouped, the group’s blending mode overrides individual blending 
modes. Ungrouping the objects restores each object’s individual blending mode.
Note: Layer blending modes will not work within symbol documents.
A blending mode contains these elements:
Blend color
is the color to which the blending mode is applied.
Opacity
is the degree of transparency to which the blending mode is applied.
Base color
is the color of pixels underneath the blend color.
Result color
is the result of the blending mode’s effect on the base color. 
Here are some of the blending modes in Fireworks:
Normal
applies no blending mode.
Dissolve
randomly chooses colors between the current and background layer to create the blend effect. 
Multiply
multiplies the base color by the blend color, resulting in darker colors.
Screen
multiplies the inverse of the blend color by the base color, resulting in a bleaching effect.
Darken
selects the darker of the blend color and base color to use as the result color. This replaces only pixels that 
are lighter than the blend color.
Linear Burn
inspects each channel of the current and background layers and darkens the background color to reflect 
the blend color by decreasing the brightness. The overall effect is to darken the image. The neutral color is white, so 
Linear Burn blending with white has no effect.
Lighten
selects the lighter of the blend color and base color to use as the result color. This replaces only pixels that 
are darker than the blend color.
Linear Dodge
inspects each channel of the current and background layers and lightens the background color to 
reflect the blend color by increasing the brightness. The overall effect is to lighten the image. The neutral color is 
black, so Linear Dodge blending with black has no effect. 
Vivid Light
a contrast-increasing blend mode that combines the effects of Color Burn and Color Dodge modes. If 
the blend color is darker than mid-gray, Vivid Light darkens or burns the image by increasing the contrast. 
Otherwise, the image is lightened or dodged by decreasing the contrast.
Linear Light
differs from Vivid Light in that Linear light is a combination of Linear Burn and Linear Dodge, and 
adjusts brightness rather than contrast. If the blend layer color is darker than mid-gray, Linear Light darkens the 
image by decreasing the brightness. If the blend layer color is lighter than mid-gray, the result is a brighter image due 
to increased brightness.