Adobe Smoke Alarm CS3 Manual De Usuario
Photoshop CS3
Adobe Photoshop CS3 Scripting Guide
Scripting Photoshop CS3 32
You use the properties and commands of the
Application
object to work with Photoshop CS3
functionality and objects such as the following:
●
Global Photoshop CS3 settings or preferences, such as unit values or color settings. See
.
●
Documents—You can add or open documents and set the active document.
and
.
●
Actions—You can execute actions created either via scripting or using the Actions palette in the
Photoshop CS3 application. See
Photoshop CS3 application. See
.
You can use
Application
object properties to get information such as the following:
●
A list of fonts installed on the system.
●
AS:
Set theFonts to fonts
Note:
In AppleScript, fonts is a separate collection, and does not require a reference to the application
object to retrieve it.
object to retrieve it.
●
VBS:
Set fontsInstalled = AppRef.Fonts
●
JS:
var fontsInstalled = app.fonts
●
The amount of unused memory available to Adobe Photoshop CS3, using the
free memory
(FreeMemory/freeMemory)
property of the
Application
object.
●
The location of the Preferences folder, using the
preferences folder
(PreferencesFolder/preferencesFolder)
property of the Application object.
For further information, look up the properties of the
Application
object in the reference manual or the
object browser of the language you are using.
Using the Document Object
The
Document
object can represent any open document in Photoshop CS3. You can think of a
Document
object as a file; you can also think of it as a canvas. You work with the
Document
object to do the following:
●
Access script objects contained in the
Document
object, such as
ArtLayer
or
Channel
objects. See
for more information.
●
Manipulate a specific
Document
object, using commands or methods. For example, you could crop,
rotate or flip the canvas, resize the image or canvas, and trim the image. See
for a demonstration.
●
Get the active layer. See
●
.
●
Copy and paste within the active document or between different documents. See
.
Manipulating a Document Object
The following examples demonstrate how to do the following:
●
Save the existing ruler unit preferences, and set ruler units to inches
●
Open an existing file as a document (using file Ducky.tif )
●
Change the size of the image to 4 inches wide and 4 inches high.
●
Change the size of the document window (or canvas) to 4 inches high and 4 inches wide.
●
Trim the top and bottom of the image.