Numark Industries CDN90 Manuel D’Utilisation

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CDN90
 
 
 
At 1-1 the music will echo 1 full measure or 4 beats of music. If you turn off the effect then back 
on again it remembers the last set parameter. 
(Note: a preceding echo requires the unit to play from buffer memory.  If the buffer becomes 
unavailable the effect will stop until buffer is regained.) 
 
A.D. (Artificial-Dissemination) – Reduces the bit rate of the music creating increasing distortion 
with intensity.    
 
CHOP – This effect works best when the 
Beatkeeper™ is properly aligned.  Chop breaks up 
the music by turning the volume on and off based 
upon the BPM of the Beatkeeper™.  First activation 
of the effect plays 1/8
th
 note or half of every beat.  
In the BPM display will indicate an 1-8 which means 
one measure (4 beats) of music has been broken 
into 8 parts.  Rotation of the wheel to the left 
decreases the parts to 1-4, 1-2, and 1-1.  At 1-1 
the music plays for 4 beats then is silent.  Rotating 
to the right breaks up the music into 1-16, 1-32, 1-
64, then smaller increments making for another interesting effect. When the effect is first 
activated the music will play the section then turn off for a section.  This is important because 
you can reverse the sections that are off and on by activating the effect in the other section.  If 
you deactivate the effect then turn it on again it remembers the last set parameter. 
 
PAN - 
This effect also works best when the 
Beatkeeper™ is properly aligned.  Auto-pan 
alternates playing right and left audio based upon 
the BPM of the Beatkeeper™.  First activation of 
the effect plays alternates on 1/8
th
 notes or half of 
every beat.  In the BPM display will indicate an 1-
8 which means one measure (4 beats) of music 
has been broken into 8 parts.  Rotation of the 
wheel to the left decreases the parts to 1-4, 1-2, 
and 1-1.   Rotating to the right makes faster 
changes of 1-16, 1-32, 1-64, then smaller increments making for another interesting effect.   If 
you deactivate the effect then turn it on again it remembers the last set parameter. 
 
Isolate - This isolation filter lets you play only a 
specific frequency of the music.  Rotation of the 
wheel moves the frequency played through the 
audio spectrum. If you turn off the effect then on 
again it remembers the last set parameter. 
 
 KILL- This elimination filter lets you play all but a 
specified frequency. Rotation of the wheel moves 
the frequency not played through the audio 
spectrum. If you turn off the effect then on again 
it remembers the last set parameter. 
 
Reverse- Plays the music backwards.  When the effect is activated the music will play backwards 
until it is released.  There is no limit to the amount of time you can reverse. 
 
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Bleep- The effect activates as soon as the button is 
pressed.  It is a temporary (forward) reverse 
function for “bleeping” dirty lyrics or creating 
interesting effects.  By pressing the button the music 
plays backwards from buffer until released or until 
the buffer runs out.  When the button is release, or 
the buffer runs out, the audio plays forward form the 
point where the music would have been if the button 
was never pressed.  For example, is the effect is 
activated for 5 seconds at 10 seconds into a song, forward play will resume at 15 seconds.  The 
buffer time for this operation is variable depending upon the number of loops set and anti-shock 
buffer available.