Yamaha MOTIF XS7 Manuel D’Utilisation

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Basic Structure
Basic Operation
Connections
Basic Section
Basic Structure
MOTIF XS Owner’s Manual
58
Amplitude related parameters can be set in the Amplitude 
display (pages 122 and 131), Amplitude EG display 
(page 123) and Amplitude Scale display (page 124) of the 
Voice Edit mode. 
LFO (Low Frequency Oscillator)
As its name suggests, the LFO produces a wave of a low 
frequency. These waves can be used to vary the pitch, 
filter or amplitude of each Element to create effects such as 
vibrato, wah and tremolo. LFO can be set independently 
for each Element; it can also be set globally for all 
Elements.
LFO related parameters can be set in the Common LFO 
display (page 105) and the Element LFO display 
(page 125) of the Voice Edit mode. 
Normal Voice
Drum Voice
Tone Generator block in the 
Performance Mode
In this mode, the tone generator block receives MIDI data 
over a single channel. This status is referred to as a “single 
timbre” tone generator. This mode lets you play a 
Performance (which multiple Voices (Parts) are 
combined—in a layer, or in other configurations) using the 
keyboard.
Keep in mind that song data on an external sequencer 
consisting of multiple MIDI channels will not play back 
properly in this mode. If you are using an external MIDI 
sequencer or computer to play the instrument, make sure 
to use the Song mode or Pattern mode.
A program in which multiple Voices (Parts) are combined in 
a layer, or in other configurations is referred to as a 
“Performance.” Each Performance can contain up to four 
different Parts (Voices). Each Performance can be created 
by editing parameters unique to each part and parameters 
common to all the Parts. 
Three User Banks are provided. Each Bank contains 128 
Performances. Accordingly, a total of 384 User 
Performances are provided. These 384 Performances are 
preprogrammed by default and can be changed in the 
Performance mode.
Tone Generator block in the Song 
mode/Pattern mode
In these modes, multiple Parts are provided and different 
Voices and different melodies or phrases can be played 
back for each Part. Because these modes let you set the 
MIDI channel for each part of the tone generator block, you 
can use an external MIDI sequencer as well as the 
sequencer block of the instrument to play the sounds. The 
sequence data of each track plays the corresponding 
Parts (those having the same MIDI channel assignment) in 
the tone generator block.
A program in which multiple Voices are assigned to Parts 
for multi-timbral play in the Song and Pattern modes is 
referred to as a “Mixing.” Each Mixing can contain up to 16 
parts. Each Mixing can be created by editing parameters 
unique to each Part and parameters common to all the 
Parts in the Mixing mode (page 233). 
A Mixing program is provided for each Song or Pattern.
Selecting a different Song/Pattern calls up the different 
Mixing program.
Song mode
64 Mixing settings (one Mixing for each Song)
Pattern mode
64 Mixing settings (one Mixing for each Pattern)
Memory structure of Voice
Preset Banks 1 – 8
1024 Normal Voices
(128 Voices for each Bank)
GM Bank
128 Voices
User Banks 1 – 3
384 Normal Voices
(128 Voices for each Bank)
(Picked up from Preset Voices by default)
Preset Drum Bank
32 Voices
GM Drum Bank
1 Voice
User Drum Bank
64 Voices
(Picked up from Preset Voices by default)
Part structure in the Performance mode
Performance
Memory structure of Performance
Part structure of the tone generator 
block in the Song mode/Pattern mode
About Mixing
Memory structure of Mixing