Nvidia 2 Manuel D’Utilisation

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Supported Frame Lock Confi gurations
The following frame lock confi gurations are supported:
Basic Frame Lock: Single Quadro, Single X Screen, Single Display 
Device with or without OpenGL applications that make use of  Quad-
Buffered Stereo and/or the 
GLX_NV_swap_group
 extension.
Frame Lock + TwinView: Single Quadro, Single X Screen, Multiple 
Display Devices with or without OpenGL applications that make use 
of  Quad-Buffered Stereo and/or the 
GLX_NV_swap_group
 extension.
Frame Lock + Xinerama: One or more Quadro(s), Multiple 
X Screens, Multiple Display Devices with or without OpenGL 
applications that make use of  Quad-Buffered Stereo and/or the 
GLX_
NV_swap_group 
extension.
Frame Lock + TwinView + Xinerama: One or more Quadro(s), 
Multiple X Screens, Multiple Display Devices with or without 
OpenGL applications that make use of  Quad-Buffered Stereo and/or 
the 
GLX_NV_swap_group
 extension.
Frame Lock + SLI SFR, AFR, or SLIAA: Two Quadros, Single 
X Screen, Single Display Device with either OpenGL applications 
that make use of  Quad-Buffered Stereo or the 
GLX_NV_swap_group 
extension.
For Frame Lock + SLI Frame Rendering, applications that make use of  
both Quad-Buffered Stereo and the 
GLX_NV_swap_group
 extension 
are not supported.
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NVIDIA Frame Synchronization Under Linux