Nvidia 2 Manuel D’Utilisation
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Supported Frame Lock Confi gurations
The following frame lock confi gurations are supported:
Basic Frame Lock: Single Quadro, Single X Screen, Single Display
Device with or without OpenGL applications that make use of Quad-
Buffered Stereo and/or the
Buffered Stereo and/or the
GLX_NV_swap_group
extension.
Frame Lock + TwinView: Single Quadro, Single X Screen, Multiple
Display Devices with or without OpenGL applications that make use
of Quad-Buffered Stereo and/or the
of Quad-Buffered Stereo and/or the
GLX_NV_swap_group
extension.
Frame Lock + Xinerama: One or more Quadro(s), Multiple
X Screens, Multiple Display Devices with or without OpenGL
applications that make use of Quad-Buffered Stereo and/or the
applications that make use of Quad-Buffered Stereo and/or the
GLX_
NV_swap_group
extension.
Frame Lock + TwinView + Xinerama: One or more Quadro(s),
Multiple X Screens, Multiple Display Devices with or without
OpenGL applications that make use of Quad-Buffered Stereo and/or
the
OpenGL applications that make use of Quad-Buffered Stereo and/or
the
GLX_NV_swap_group
extension.
Frame Lock + SLI SFR, AFR, or SLIAA: Two Quadros, Single
X Screen, Single Display Device with either OpenGL applications
that make use of Quad-Buffered Stereo or the
that make use of Quad-Buffered Stereo or the
GLX_NV_swap_group
extension.
For Frame Lock + SLI Frame Rendering, applications that make use of
both Quad-Buffered Stereo and the
GLX_NV_swap_group
extension
are not supported.
NVIDIA Frame Synchronization Under Linux