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Skill Group Reports
perskg28: Peripheral Skill Group Real Time All Fields Report
 
Agent States
Work NotReady
The number of agents in the skill group in the Work Not Ready state, a  state 
in which an agent is involved in after call work and is assumed not to be ready 
to accept incoming calls when done.
Derived from: Skill_Group_Real_Time.WorkNotReady
Agent States
Work Ready
The number of agents in the skill group in the Work Ready state, a state in 
which an agent is involved in after call work and is assumed to be ready to 
accept incoming calls when done.
Derived from: Skill_Group_Real_Time.WorkReady
Agent States
Busy Other
The number of agents currently in the BusyOther state, a state in which the 
agent is handling calls assigned to other skill groups during the half-hour 
interval. For example, an agent might be talking on an inbound call in one skill 
group while simultaneously logged on to and ready to accept calls from other 
skill groups. The agent can be active (talking on or handling calls) in only one 
skill group at a time. Therefore, while active in one skill group, for the other 
skill group the agent is considered to be in the Busy Other state.
Derived from: Skill_Group_Real_Time.BusyOther
Hold
The number of agents that have all active calls on hold. The agent is not in the 
Hold state with one call on hold and talking on another call (for example, a 
consultative call). The agent must have all active calls on hold. 
Derived from: Skill_Group_Real_Time.Hold
Long Calls 
The date and time that the longest call in the queue for the skill group was 
placed in the queue. 
Derived from: Skill_Group_Real_Time.LongestCallQ
Long Avail
A date and time value that specifies the time that the longest available agent 
for the skill group became available. If no agent was available, the value is 0.
Derived from: Skill_Group_Real_Time.LongestAvailAgent
Calls Q Now
The number of calls currently queued for the skill group at the CallRouter. 
Derived from: Skill_Group_Real_Time.RouterCallsQNow