Adobe photoshop elements Manuel D’Utilisation

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CHAPTER 7
148
Painting and Drawing
Soft Light
Darkens or lightens the colors, 
depending on the blend color. The effect is similar 
to shining a diffused spotlight on the image. 
If the blend color (light source) is lighter than 
50% gray, the image is lightened, as if it were 
dodged. If the blend color is darker than 50% 
gray, the image is darkened, as if it were burned in. 
Painting with pure black or white produces a 
distinctly darker or lighter area but does not result 
in pure black or white. 
Hard Light
Multiplies or screens the colors, 
depending on the blend color. The effect is similar 
to shining a harsh spotlight on the image. 
If the blend color (light source) is lighter than 
50% gray, the image is lightened, as if it were 
screened. This is useful for adding highlights to 
an image. If the blend color is darker than 50% 
gray, the image is darkened, as if it were multiplied. 
This is useful for adding shadows to an image. 
Painting with pure black or white results in pure 
black or white.
Color Dodge
Looks at the color information in 
each channel and brightens the base color to 
reflect the blend color. Blending with black 
produces no change.
Color Burn
Looks at the color information in 
each channel and darkens the base color to reflect 
the blend color. Blending with white produces 
no change.
Darken
Looks at the color information in each 
channel and selects the base or blend color—
whichever is darker—as the result color. Pixels 
lighter than the blend color are replaced, and 
pixels darker than the blend color do not change. 
Lighten
Looks at the color information in each 
channel and selects the base or blend color—
whichever is lighter—as the result color. Pixels 
darker than the blend color are replaced, and 
pixels lighter than the blend color do not change. 
Difference
Looks at the color information in each 
channel and subtracts either the blend color from 
the base color or the base color from the blend 
color, depending on which has the greater 
brightness value. Blending with white inverts the 
base color values; blending with black produces no 
change.
Exclusion
Creates an effect similar to but lower in 
contrast than the Difference mode. Blending with 
white inverts the base color values. Blending with 
black produces no change.
Hue
Creates a result color with the luminance and 
saturation of the base color and the hue of the 
blend color. 
Saturation
Creates a result color with the 
luminance and hue of the base color and the 
saturation of the blend color. Painting with this 
mode in an area with no (0) saturation (gray) 
causes no change. 
Color
Creates a result color with the luminance of 
the base color and the hue and saturation of the 
blend color. This preserves the gray levels in the 
image and is useful for coloring monochrome 
images and for tinting color images.
Luminosity
Creates a result color with the hue and 
saturation of the base color and the luminance of 
the blend color. This mode creates an inverse effect 
from that of the Color mode.