Furuno gp-31 Manuel D’Utilisation

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6-1
There are seven alarm conditions which
generate both aural and visual alarms: Ar-
rival  alarm, Anchor  watch  alarm,  XTE
(Cross-Track Error) alarm, Speed alarm,
DGPS alarm, Time alarm, and Trip alarm.
When an alarm setting is violated, the
buzzer sounds, and the name of the offend-
ing alarm and the alarm icon appear on the
display. You can silence the buzzer and
remove the alarm name indication by press-
ing any key; the alarm icon remains on the
screen until the reason for the alarm is
cleared.
You can see which alarm(s) is sounding by
displaying the message board by the fol-
lowing keying sequence: [MENU] (once or
twice) MESSAGE, [ENT]. The message
board is discussed in paragraph 8.2 “Dis-
playing the Message Board.”
Figure 6-1 Location of alarm
message and icon
6.1 Arrival Alarm, Anchor
      Watch Alarm
You may activate the arrival alarm or the
anchor watch alarm; they cannot be acti-
vated together.
Arrival alarm
The arrival alarm informs you that own ship
is approaching a destination waypoint. The
area that defines an arrival zone is that of
a circle which you approach from the out-
side of the circle. The alarm will be released
if own ship enters the circle.
Figure 6-2 How the arrival alarm works
1. Press the [MENU] key once or twice to
open the menu.
2. Select ALARMS.
3. Press  the  [ENT]  key. The ALARMS
menu appears.
Figure 6-3 ALARMS menu
6. ALARMS