games-pc empire earth Manuel D’Utilisation

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Warfare
104
Shock Armour
How well a unit is protected from attacks by swords, clubs,
and other shock weapons.
Pierce Armour
Protects against attacks by piercing weapons, such as spears
and lances.
Arrow Armour
Protects a unit from arrow attacks.
Gun Armour
The effectiveness of a unit’s armour to stop bullets.
Laser Armour
The ability of a unit’s armour to deflect/absorb laser and other
energy-weapon attacks.
Flight Time
How long airplanes can stay in the air before they need to
return to an Airport for refueling.
Cargo Capacity The maximum number of troops that a transport can carry in
one load.
Power
The power – whether spiritual or actual – available to a unit
for special attacks (e.g., Calamities or Cyber weapons).
Improving attributes increases a unit’s combat effectiveness for all units of that type.  For
example, if you improve the Shock Armour of one Short Sword Man, all your Short Sword
Men (including any new ones you train) get improved Shock Armour.  This is comparable to
outfitting your swordsmen with chain mail instead of scale mail.  Additionally, the improve-
ments you make carry over to the next unit in the upgrade line (see below).  So, when you
upgrade your Short Sword Men to Long Sword Men, they also have better Shock Armour.
Improvements come at a cost; innovation takes times and expends resources.  The costs of
researching particular improvements vary (help text tells you how much they cost).  All attrib-
utes have a maximum possible value, so you cannot improve attributes beyond a certain point
– plate armour, after all, can only be made so thick.