games-pc empire earth Manuel D’Utilisation

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Alliances
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HAPTER
IX
A
LLIANCES
Political alliances have helped to maintain balances of power since the dawn of civilisation.
Often, a common foe can form just as strong a bond between nations as a common heritage,
especially when war is imminent.  Direct dialogues between nations have served to both make
and break friendships, as well as to draw proverbial lines that rivals are dared to cross.  When
warranted, gifts in the form of tributes have also been used to win friends, placate enemies, and
even buy favours.
Allies and Enemies
In the 5th Century BC, the Greek City-States temporarily banded together to defeat the powerful
Persian Empire.  Following Athens’s decisive victory at the Battle of Marathon in 490 BC, a
Greek alliance was formed to repel the expected return of a much larger Persian force.  The
principle members of the alliance were Athens, who had control of the combined Greek Navy,
and Sparta, who commanded the combined land forces.  Ten years after Marathon, the
Persians under Xerxes I invaded once again.  A heroic stand at Thermopylae and victories at
the Strait of Salamis and the Battle of Plataea finally drove the Persians from Greece.
Diplomatic Stances
In Random Map games of Empire Earth, you can choose with whom you want to be allied
before the game begins by choosing teams.  Teammates begin the game as allies.  If you do
not choose the Lock Teams game option, you are free to change your diplomatic stance to
each of the other civilisations in the game whenever you wish.  But beware because the other
civilisations can do the same.
Allies cannot attack each other.  If you are allied with a civilisation that is hostile towards
you, your troops can be attacked by that civilisation’s forces, but your troops will not attack
back – not even to defend themselves.  To allow your troops to fight, you must un-ally your-
self with that civilisation.  Whenever a civilisation changes its diplomatic stance to any other
civilisation, a message is sent to all the players in the game to inform them of the change.
The Alliances & Tributes screen allows to change your diplomatic stance
towards other civilisations, as well as arrange tributes (explained later in
this chapter).  Click the Alliances & Tributes button to access the
Alliances & Tributes screen.  The screen displays all of the civilisations
in the game, starting with yours, and the Disposition of each civilisation towards
you, either Friendly or Hostile.
To change your stance towards a particular civilisation, simply click its Ally checkbox.  If the
Ally box is checked, you consider that civilisation to be your ally.  If the box is unchecked,
then you consider that civilisation to be an enemy.  Any diplomatic changes you make on the
screen do not take affect until you click the OK button.