games-pc majesty Manuel D’Utilisation

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The building is gradually assembled either by Peasants (who come from your Palace), magical
energies, or industrious heroes such as Gnomes or Dwarves.
Once you’ve built a Guild or Temple, you can start to recruit heroes. To recruit a hero, 
select the appropriate building, then click the Recruit button. When the hero arrives, they
immediately start wandering around.
As is true of any ruler, you cannot control your subjects directly. All of your kingdom’s heroes
have minds of their own, and they act according to their own priorities and goals. You can,
however, motivate them to do what you want them to do. To guide your heroes, you rely on
tools called Reward Flags. Reward Flags are bounties that you set on monsters, buildings, 
or—in some cases—heroes. These flags come in two types: Attack and Explore. One merely
specifies that you want some hardy soul to reach the place where the flag is set, and perhaps
collect something there. The other is a price on the head (or hearth) of the monster 
(or building) you’ve marked. You create flags using the Palace Control window. Click the
Rewards button to try it. You determine both what the reward is for and the amount of 
the reward.
There are twenty-two spells potentially at your disposal; you gain access to them by building
specific structures: Wizards Guilds, Libraries, Temples, and such. With these spells, you can aid
your heroes in their endeavours. As you build and upgrade more Guilds and Temples and such,
more spells become available.
Constructing buildings, recruiting heroes, placing rewards, and casting spells all cost gold. 
You begin each quest with gold in your treasury. (The amount is shown at the top left of your
screen.) As you do things, this total steadily drops. Before it hits bottom, you need to gather
more through your kingdom’s economy. Heroes gain money for killing monsters or fulfilling
reward flags. They might also find gold in treasure chests. Eventually, your heroes return
some of this money to their home Guild or Temple. Commerce buildings like the Blacksmith
and Marketplace make money in other ways, like selling improved or additional equipment to
your heroes.
Any gold stored in a building is fair game for an enterprising monarch. Your Palace employs
Tax Collectors, who travel from building to building, collecting your share of the profits these
structures have made. The Tax Collectors then return to the Palace or to a nearby
Guardhouse and add the collected funds to your treasury. This money allows you to continue
building, recruiting, casting spells, and setting rewards. (Be warned: certain monsters and
opposing kings’ Rogues can steal from and even kill your Tax Collectors.)
Those are the basics. If you’d like to try ruling with this little information, Ardania is waiting. 
If you’d prefer to be armed with more detailed information about how to wisely rule your
kingdom, please read on.