games-pc majesty Manuel D’Utilisation

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WELCOME TO ARDANIA
Majesty offers you the throne of a fledgling kingdom in a fantastic world. As ruler, you make all
the decisions that steer your kingdom—one of many in the land of Ardania—toward rise or ruin.
Ardania is a land both majestic and ancient. It is filled with a variety of peoples, and its
wilderness is ripe with strange creatures—some curious, many deadly. The magic that flows
through this land both enriches and complicates the lives of its inhabitants. From the desolate
Northern Reaches to the pleasant Central Plains, Ardania is a land of shifting aspect. Many
forces are at work here, and where magic is involved, there are few limits to what is possible.
This tendency toward constant change comes at a high price; Ardania is a land without unity.
While some kingdoms share relations and have established treaties, these, too, tend not to last.
Ardania is without a central authority, making it a land of danger and uncertainty.
This is the arena in which you must operate. Some might consider this land unstable and
dangerous, but for a ruler who thrives on the elements of uncertainty and expected change, 
it can be a land of unending fascination.
A Single Throne & Many Paths
"So you think you are a worthy sovereign, eh?"
I was unsure of how to reply to the old seer’s unexpected challenge. My vassals were
commanded to wait outside the small dark chamber as Ardania’s most famed prophet,
Juleck, performed his invaluable services. This left me feeling somewhat vulnerable,
especially when faced with such a legendary power.
"I…," my mind stopped spinning and landed on its feet. "That is what I’m here to find out."
"Humph," Juleck muttered. He was one of the most distinctive people I’d ever met. His lean,
swarthy face was all angles. It looked as if it had been carved from stone. While his age
showed clearly in his features, he moved with lithe precision about his dishevelled hut. 
Piles of arcane oddities were spread on the earthen floor and across wide tree stumps that
served as tables.
Juleck’s voice was penetrating, effortlessly cutting through the chaff of personality and ego
to speak directly to the soul.
"You came here seeking easy answers and obligatory praise. But the future holds little of
either for you."
His truth burned me. I could not deny his words, but in speaking them, Juleck continued to
cleave away any pretense I’d brought with me.
His eyes locked with mine. They narrowed as his gaze bored into my mind. He starred at me
intensely for a few seconds, and then his features relaxed. He had apparently found what he
was looking for.