games-pc majesty Manuel D’Utilisation

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Choosing a Quest
Having clicked the map on the table and entered your name, you are now at the Quest
Selection map. This is a magical map of Ardania, on which the nineteen potential quests are
marked with special icons. When you move your mouse cursor over one of these icons, the
name of the quest appears in the title bar at the top of the map. Note that the map is larger
than the screen. To reveal the portions of the map that are out of sight, move your cursor to
the edge of the screen; the map will scroll to show you more terrain—and more quests.
Quests come in three difficulty levels: Beginner, Advanced, and Expert. You’re welcome to try
any of them, regardless of your experience, but don’t say you weren’t warned. Once you have
successfully completed a quest, a star is added to the map next to that quest’s icon. (If, for
some reason, you wish to reset the game so that you have no completed quests, click the
Erase Victories button.) Note that you can replay a completed quest, and the random factors
will make it a somewhat different game.
Some of the quests are not available when you first begin a new game. The corresponding
locations are represented by question marks. These are hidden quests—challenges that are
revealed only after you have completed certain other quests. The prerequisites for a hidden
quest are listed in the title bar, and those prerequisites you have already completed are
greyed out.
To choose a quest, simply click on its icon. (If you decide not to select a quest at this time and
would rather return to the Introduction screen, click the Cancel button.) Once you’ve chosen,
your Royal Advisor briefs you on the situation and the story surrounding that quest. Next, you
get a boiled-down outline of your goals. When you’ve read this, click the Continue button.
Majesty includes a map generator that creates a new, different map for every quest each time
you play it. When you click Continue, you generate your map.
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