Wiley Adobe Creative Suite 3 Design Premium All-in-One Desk Reference For Dummies 978-0-470-11724-8 Manuel D’Utilisation

Codes de produits
978-0-470-11724-8
Page de 12
Chapter 1: Getting Started 
with Flash 9
In This Chapter

Creating and saving new documents

Getting familiar with the workspace and tools

Managing your workspace and panels

Thinking about FLA and SWF file formats

Introducing Flash Player 9

Understanding the publishing process
W
elcome to the world of Flash, one of today’s hottest applications for
creating eye-catching motion graphics featuring sound, video, and
visual effects. In this chapter, you explore the whole process, from basic
graphics creation and animation to complex effects and user interaction.
Creating Your First Flash Document
To get started, you’re going to create a new blank Flash document and set
up your workspace. You can create a new document in two ways:
✦ From the Start page, choose Flash File (ActionScript 3.0) under the
Create New column.
✦ Choose File➪New Flash File➪(ActionScript 3.0).
Your new document is created, and the workspace appears. Before you get
to work, you need to specify some important settings, such as width and
height, for your file by using the Document Properties dialog box.
To open the Document Property inspector dialog box, choose Modify➪
Document and set the following options:
✦ Title: This is simply the title of your new Flash file. Although you can
leave this blank, it’s typically a good idea to name it from the beginning
using a short but intuitive name, such as Home Page.
66_117248 bk07ch01.qxp  6/29/07  11:02 PM  Page 623
COPYRIGHTED MATERIAL