Nvidia 6200 256MB PCI-Express 11186 Manuel D’Utilisation

Codes de produits
11186
Page de 11
 
 
 
The Next Wave of  
Stunning Visual Effects 
The third-generation NVIDIA
®
 CineFX
 engine unleashes the power of the new 
NVIDIA GeForce
 6 Series of graphics processing units (GPUs) and streamlines 
the creation of visual effects for emerging PC games. Through the power of 
Microsoft’s
 
DirectX
®
 9.0 Shader Model 3.0 and SGI’s OpenGL
®
 1.5 software, 
programmers can develop shader programs without any hardware-imposed length 
limits. Developers can also take advantage of increased flow control options, as well 
as technologies such as Multiple Render Targets (MRTs), to create the next 
generation of cinematic special effects. With the power of CineFX 3.0, these effects 
can be created, without compromising performance, to deliver innovative visual 
experiences (Figure 1). 
The CineFX 3.0 engine contains the industry’s only true 32-bit shading power 
throughout the entire pipeline and delivers more processing power than ever before. 
CineFX 3.0 gives programmers the ability to create the most complex digital worlds 
to date. Advanced real-time effects that can fool the eye of the most discerning 
gaming enthusiast—such as displacement mapping, complex shadows, and real-time 
skin and hair—can all be realized with the new GeForce 6 Series.  
 
 
 
 
 
 
         
©2004 NVIDIA Corporation 
Figure 1.  Advanced real-time effects made possible with 
CineFX 3.0 technology.  
 
 
TB-01206-001_v01 
 
2
 
03/26/04