Disney Interactive Studios That's So Raven: Psychic on the Scene Manuel D’Utilisation

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It’s an action-packed mystery of psychic proportions when Raven 
has a vision of San Francisco’s legendary Thompson Theater  
closing down under sinister circumstances.  Determined to prevent 
this vision from coming true, she sets out to unmask the saboteur 
and stop the historic theater from being sold.  There’s just one  
catch – she needs your help to do it!  
Join Raven, Chelsea, and the whole That’s So Raven gang on their 
biggest way-cool adventure yet as they scour the city in a race 
against time to save Raven’s beloved theater.  From the bustling 
counter of Mr. Baxter’s Chill Grill to the familiar halls of Bayside 
High and everywhere in between, it’ll take all the vision, style, and 
good old-fashioned detective work you can muster to solve this 
psychic mystery once and for all!
1.  Make sure the POWER switch is OFF.
2.  Insert That’s So Raven: Psychic on the Scene  
  Game Card in the Nintendo DS™ slot.
3.  Turn the POWER switch ON.
  NOTE:  That’s So Raven: Psychic on the Scene Game  
  Card is designed for the Nintendo DS™ system.
4.  Please read and accept the Health and Safety screen  
  by touching the bottom screen.
5.  If the game does not  
  automatically launch, select  
  the That’s So Raven:  
  Psychic on the Scene
  
  game icon from the DS  
  launch screen.