Roland JUNO-D Manuale Proprietario

Pagina di 132
 
40
 
Overview of the JUNO-D
 
How the instrument is organized
 
Basic structure
 
Broadly speaking, the JUNO-D consists of a 
 
keyboard controller
 
 
section and a 
 
sound generator
 
 section.
 
fig.r01-01.e
 
Keyboard controller section
 
This section consists of the keyboard, pitch bend/modulation lever, 
panel knobs and buttons, and D Beam controller. It also includes any 
pedals that may be connected to the rear panel. The performance 
information generated when you do things such as press/release a 
key, or depress the hold pedal is sent to the sound generator section 
and/or an external sound device.
 
Sound generator section
 
According to the performance data it receives from the Keyboard 
Controller section, this section generates and outputs sounds from 
the output jacks and headphone jack. Up to sixteen parts can each 
play different sounds (patches), with a simultaneous total of up to 64 
notes. This section also includes three effects (reverb, chorus, multi-
effects).
 
Classification of JUNO-D sound 
 
types
 
When using the JUNO-D, you will notice that a variety of different 
categories come into play when working with sounds. What follows 
is a simple explanation of each sound category.
 
Tones
 
On the JUNO-D, the tones are the smallest unit of sound. However, 
it is not possible to play a tone by itself. The patch is the unit of 
sound that can be played, and the tones are the basic building blocks 
that make up the patch.
 
fig.r01-02.e
 
Patches
 
On the JUNO-D, the sounds you use for normal playing (e.g., from 
the keyboard) are called 
 
patches
 
. A patch is analogous to an 
instrument held by a member of an orchestra. Each patch consists of 
two tones; an 
 
upper tone
 
 and 
 
lower tone
 
. You can assign the two 
 
Rhythm sets
 
Rhythm sets are groups consisting of various percussion instrument 
sounds. Since percussion instruments generally do not play 
melodies, there is no need for a percussion instrument sound to be 
able to play a scale on the keyboard. It is, however, more important 
that as many percussion instruments as possible be available to you 
at the same time. Therefore, each key (note number) of a rhythm set 
will produce a different percussion instrument.
 
fig.r01-04.e
Rhythm sets
 
Performance
 
A performance is a set of sounds containing patches for the sixteen 
parts used when you use the Rhythm Guide or when using the 
JUNO-D with an external MIDI device.
 
Part
 
A part corresponds to a single musician in a band or orchestra. Since 
the JUNO-D has sixteen parts, you can use sixteen different patches or 
rhythm sets to play as many as sixteen performances simultaneously.
 
Current part
 
The “current part” is the part that will sound when you play the 
keyboard.
The JUNO-D has a total of sixteen parts. For details on how to switch 
the current part, refer to 
 
 
Keyboard Controller Section (controllers
such as keyboard, pitch bend lever, etc.)
Sound
Generator
Section
Play
Patch
Upper Tone
Lower Tone
+
Note Number 98 (D7)
Note Number 97 (C#7)
Note Number 36 (C2)
Note Number 35 (B1)
Rhythm Set
JUNO-D_e.book 40 ページ 2004年6月11日 金曜日 午後1時21分