Logic Controls KB5000 Guida Utente
3
Keyboard Programming Utility User Guide
Logic Controls, Inc
.
GENERAL STEPS IN
PROGRAMMING THE KEYBOARD
1. Connecting the Keyboard
For PS/2 versions: Connect the programmable keyboard to the PC with the special
interface cable provided. Plug the standard PC keyboard to the female PS/2 connector
on the interface cable and the male PS/2 connector to the computer.
For USB versions: Connect the programmable keyboard to any USB port on the
computer.
interface cable provided. Plug the standard PC keyboard to the female PS/2 connector
on the interface cable and the male PS/2 connector to the computer.
For USB versions: Connect the programmable keyboard to any USB port on the
computer.
2. Starting the Utility
Start the Programming Utility by double clicking on the “KBWN” short-cut icon or by
going to Start→Programs→Logic Controls Utilities→KBWN (Folder)→KBWN. You
may also double click the UTILITY icon in the folder where the utility is installed.
going to Start→Programs→Logic Controls Utilities→KBWN (Folder)→KBWN. You
may also double click the UTILITY icon in the folder where the utility is installed.
3. Select the Communication Port
Select the appropriate communication port by selecting either “USB” or “PS/2” in the
drop down menu.
drop down menu.
4. Select your keyboard model
Depending on what model keyboard you have, click on Keyboard menu to select the
correct keyboard name. The layout of selected keyboard will be displayed.
correct keyboard name. The layout of selected keyboard will be displayed.
5. Preparing the Template
The utility starts with a blank template (all key definitions are blank). An existing
template can be brought into the utility as a starting point for editing. There are 3 ways
to get existing template files into the utility -- “LOAD” from a .TPL file, “IMPORT” from a
.TXT file, or “READ” from the Keyboard that contains the previously programmed
template). Refer to section below for details of editing key definitions. When key editing
is done, configure properties of the keyboard in the “Properties” dialog if necessary (see
section “MODIFYING PROPERTIES” for details). For the programmable keyboards with
optional integrated magnetic stripe reader, also configure the MSR properties, Both
keyboard and MSR programming data will be saved into a single template file.
template can be brought into the utility as a starting point for editing. There are 3 ways
to get existing template files into the utility -- “LOAD” from a .TPL file, “IMPORT” from a
.TXT file, or “READ” from the Keyboard that contains the previously programmed
template). Refer to section below for details of editing key definitions. When key editing
is done, configure properties of the keyboard in the “Properties” dialog if necessary (see
section “MODIFYING PROPERTIES” for details). For the programmable keyboards with
optional integrated magnetic stripe reader, also configure the MSR properties, Both
keyboard and MSR programming data will be saved into a single template file.
6. Writing into the Keyboard
It is strongly advised that the template should be first saved into a .TPL template file for
future reference and for programming multiple keyboards. After saving the file, click
future reference and for programming multiple keyboards. After saving the file, click
Configuration→Write into KB on the Menu bar or click on the “Down Arrow” icon
on the toolbar to write the template into the keyboard.