Macromedia flash media server 2-managing flash media server Manuale Utente

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About This Manual 
Macromedia Flash Media Server 2 enables one-to-one, one-to-many, many-to-one, and 
many-to-many communication in real time between applications created in Macromedia 
Flash 8. Developers create these applications using ActionScript, a scripting language based on 
the same standard used by the JavaScript language.
Flash Media Server communicates with Macromedia Flash Player using the Real-Time 
Messaging Protocol (RTMP), an unencrypted TCP/IP protocol designed for high-speed 
transmission of audio, video, and data messages. You can also administer the server over 
HTTP. You can use the same server administration application programming interface (API) 
over HTTP as you would over RTMP. By passing command strings and arguments to the 
URL of your Flash Media Server, you can interact with the server to retrieve information or 
modify the server configuration. This API is described in detail in the Server Management 
ActionScript Language Reference
, included with Flash Media Server.
This manual describes how to configure and manage Flash Media Server to support media 
applications deployed on a variety of network configurations. The rest of this chapter provides 
system requirements, describes the Flash Media Server documentation, and lists additional 
resources.
Flash Media Server enables applications to communicate with other servers. This manual does 
not discuss web server and application server management or server operating system setup.
Intended audience
This manual is aimed at system administrators who will configure and manage Flash Media 
Server to support media applications. You should already be familiar with basic network 
infrastructure and security. You should also have some familiarity with client-server 
application models, XML, and JavaScript.