Adobe illustrator 10 Manuale Utente

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Adobe Illustrator Help
Using Transparency, Gradients, and Patterns 
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If the blend color (light source) is lighter than 50% gray, the artwork is lightened, as if it 
were screened. This is useful for adding highlights to artwork. If the blend color is darker 
than 50% gray, the artwork is darkened, as if it were multiplied. This is useful for adding 
shadows to artwork. Painting with pure black or white results in pure black or white.
Color Dodge Brightens the base color to reflect the blend color. Blending with black 
produces no change.
Color Burn Darkens the base color to reflect the blend color. Blending with white 
produces no change.
Darken Selects the base or blend color—whichever is darker—as the resulting color. 
Areas lighter than the blend color are replaced, and areas darker than the blend color do 
not change. 
Lighten Selects the base or blend color—whichever is lighter—as the resulting color. 
Areas darker than the blend color are replaced, and areas lighter than the blend color do 
not change. 
Difference Subtracts either the blend color from the base color or the base color from the 
blend color, depending on which has the greater brightness value. Blending with white 
inverts the base color values; blending with black produces no change.
Exclusion Creates an effect similar to but lower in contrast than the Difference mode. 
Blending with white inverts the base color components. Blending with black produces 
no change.
Hue Creates a resulting color with the luminance and saturation of the base color and the 
hue of the blend color. 
Saturation Creates a resulting color with the luminance and hue of the base color and 
the saturation of the blend color. Painting with this mode in an area with no saturation 
(gray) causes no change. 
Color Creates a resulting color with the luminance of the base color and the hue and 
saturation of the blend color. This preserves the gray levels in the artwork and is useful for 
coloring monochrome artwork and for tinting color artwork.
Luminosity Creates a resulting color with the hue and saturation of the base color and 
the luminance of the blend color. This mode creates an inverse effect from that of the 
Color mode.
Note: The Difference, Exclusion, Hue, Saturation, Color, and Luminosity modes do not 
blend spot colors—and with most blending modes, a black designated as 100% K knocks 
out the color on the underlying layer. Instead of 100% black, specify a rich black using 
CMYK values.
Isolating blending modes
When you apply blending modes to objects in a group, the effects of the blending modes 
are normally seen on any objects beneath the group.
You can use the Isolate Blending command to change the behavior of blending modes so 
that only members of the selected group are affected and objects beneath the group are 
unaffected by the blending modes. 
Note: The Isolate Blending command is only useful when used on groups or layers 
containing objects that have a blending mode other than Normal applied to