Adobe illustrator 10 Manuale Utente

Pagina di 431
 | 
Back
285  
Adobe Illustrator Help
Creating Templates for Data-Driven Graphics 
 | 
Back
285  
Creating Templates for 
Data-Driven Graphics
About data-driven graphics
Data-driven graphics make it possible to produce multiple versions of artwork quickly and 
accurately. Let’s say, for example, that you need to produce 500 different Web banners 
based on the same template. In the past, you had to manually populate the template with 
data (images, text, and so on). With data-driven graphics, you can use a script referencing a 
database to generate the Web banners for you. 
In Illustrator, you can turn any piece of artwork into a template for data-driven graphics. 
All you need to do is define which objects on the artboard are dynamic (changeable) 
using variables. You use variables to change text strings, linked images, graph data, and 
the visibility setting of objects in your artwork. In addition, you can create different sets of 
variable data in order to easily view what your template will look like when it is rendered.
Templates provide a means of collaboration between designers, developers, and 
production staff: 
If you’re a designer, creating a template gives you control over the dynamic elements of 
your design. When you hand your template over for production, you can be sure that 
only the variable data will change. 
If you’re a developer, you can code variables and data sets directly into an XML file. The 
designer can then import the variables and data sets into an Illustrator file to create a 
design based on your specifications. 
If you’re responsible for production, you can use scripts within Illustrator, the Batch 
command, or a Web production tool such as Adobe GoLive 6.0 to render the final 
graphics. You can also use a dynamic imaging server such as Adobe AlterCast
 to 
further automate the rendering process. (See