audio-design multitrackstudio Manuale Utente
4.12 Monitoring
Monitoring means: hearing the track you're recording. The best way to achieve this is in hardware ("direct
monitoring"), as this doesn't introduce a delay. Soft Monitoring can be used if you need to hear effects like
monitoring"), as this doesn't introduce a delay. Soft Monitoring can be used if you need to hear effects like
the Guitar Amp while recording. It can also be used if your hardware doesn't support direct monitoring.
Direct Monitoring
If you're using the WinSound driverset you can access the sound device's internal mixer using the Studio
menu's Audio Output Control option. Turn up the Mic or Line input (the one you're using) so you can hear it.
Note that more faders can be made visible using the Options menu's Properties window. Cheap or onboard
sound devices typically support this.
If you're using the AsioSnd driverset then you can use the sound device's control panel (if available) to set
up monitoring. Some sound device have a hardware knob to control direct monitoring. Not all sound
devices have monitoring features, in this case an analog mixer can be used if available.
Soft Monitoring
Note: this option works with the AsioSnd or VistaSound driversets only.
If this option is used recording audio tracks will send the signal they're recording to the Audio Out Device
after having applied any effects. This way effects (like Guitar Amp or Reverb) can be played "live".
It is not recommended to use this feature as a means of monitoring the dry signal you're recording, as there
is an inherent latency between the input and the output signal. Using a low latency will increase the risk of
glitches in the recordings. All these problems can be avoided using direct monitoring.
4.13 Practice Mode
These days many instruments are software based. This isn't only true for software MIDI instruments like the
Sampler or VSTi plugins, but for guitar amp simulators like the Guitar Amp effect as well. Practice Mode
lets you use these instruments without actually recording them, so you can practice or just try things.
MIDI instruments
If a MIDI instrument's window is visible at the time the transport is started the instrument will work if neither
the track's Play button nor the Rec button are "on".
Audio effects
Similarly, an audio track's effects can be used if one of the effect windows is visible at the time the transport
is started and neither the track's Play button nor the Rec button are "on". Obviously, Soft Monitoring should
be used in order for this to work.
An audio tracks can not be in practice mode if there are any recording audio tracks.
Practicing while the transport is stopped
Practice Mode also works while the transport is stopped, regardless of the track's Play/Rec buttons.
Alternatively you can switch on a track's Rec button, in this case there's no need for any effect or
instrument window to be visible. This method also allows for running multiple tracks. In case of audio tracks
the usual channel assignment rules apply.