Yamaha aw16g Manuale Utente

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Tr
ac
k recording
5
Using the dynamics library
The dynamics library contains dynamics settings suitable 
for a variety of instruments. As for the EQ library, you can 
use this to apply dynamics processing to an input chan-
nel while you record, or when you want to modify the 
dynamics settings after recalling an input library.
1
Press and hold the [INPUT SEL] key of the 
input channel for which you want to use the 
dynamics library, to access the INPUT SET-
TING popup window.
2
Move the cursor to the DYN button in the 
screen, and press the [ENTER] key.
The dynamics library will appear.
1
List
This is the library list. The line surrounded by a dot-
ted line in the middle of the list is the data that is 
selected for loading. When you turn the [DATA/
JOG] dial, the data in the list will scroll upward or 
downward.
B
RECALL button
Move the cursor to this button and press the 
[ENTER] key to load the currently selected data.
C
EXIT button
Move the cursor to this button and press the 
[ENTER] key to close the popup window.
Tip!
Tip!
You can also access the dynamics library by pressing the 
[DYN] knob of the Selected Channel section. For details, 
refer to “Using libraries and scene memories” (
3
Turn the [DATA/JOG] dial to select the library 
that you want to use, and press the [ENTER] 
key.
A popup window will ask you to confirm the library 
recall operation.
4
Move the cursor to the OK button and press 
the [ENTER] key.
The selected dynamics library will be loaded.
5
Move the cursor to the EXIT button and press 
the [ENTER] key.
6
If you want to adjust the dynamics settings, 
turn the [DYN] knob of the Selected Channel 
section.
Turning the [DYN] knob immediately after a library 
has been recalled will simultaneously adjust multi-
ple dynamics parameters to control the dynamics 
effect. (The result will depend on the library that 
you select.)
Note
Note
If turning the [DYN] knob does not change the tone, 
check whether dynamics may have been turned off for 
that channel (
Tip!
Tip!
If necessary, you can also make detailed adjustments to 
the individual dynamics parameters. For details, refer to 
“Using libraries and scene memories” (
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