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speed to bounce back to the centre of the playfield
again, away from the dangerous area.
S
AVE MIDDLE DRAINS
- S
LAP SAVE
To save a ball going straight down the middle, you need
to use both flippers (but not at the same time.) Flip with
the flipper closest to the ball in order to tap the ball
towards the other flipper from which you can shoot it up
the playfield. The second flip should be done only a split
second after the first. To reach the ball with the first
flipper, a sideways nudge is often required. This can be
done by slapping the side of the table, producing both a
nudge and a flip, therefore known by the name 
slap
save.
It is almost impossible to aim a slap save to a
specific target.
B
ANG
B
ACK
It is possible to save balls that have drained down the
outlane by bumping them up between the flippers.
Needless to say, this requires a heavy shove of the table.
Hold up the flipper that is directly above the ball before
giving the machine a very strong push forward. If the
bang back is successful, the ball will move back into play
without tilting the game.
D
EATH
S
AVE
A death save is slightly easier to do than a bang back. It
doesn't require quite as much brute force. Death saves
can only be performed after the ball has drained in the
right outlane, due to the design of the drain area. Hold
up the left flipper, let the ball roll under the right flipper,
over the trough and just when it hits the metal under
the left flipper leading to the drain, give the machine a
sharp push forward. If the push is hard enough and
timed correctly (and you avoid tilt) the ball will hit the
back of the left flipper and bounce onto the right flipper
and back into play.
C
HILL
S
AVE
This save is only relevant to games like TIMESHOCK!
with a centre post between the flippers. It refers to
being cool (and wise) enough to let the post save the
ball without using the flippers. Naturally, it is easier to
drain the ball when it bounces off the centre post if the
flippers are raised, so it's better to keep them down.
(Jonas Martinsson is a Pro Pinball: The Web 
Worldwide Grand Champion)
Tips for Mastering Pro Pinball
078 pp ts man tips for pro pin  2/6/97 10:03 am  Page 5