games-pc serf city Manuale Utente

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The Map
In the middle of the menu, you see a
“map” icon. Left-click on this icon with
the mouse. A new window appears
showing an overview map of the game
world. On this map, the grasslands are
indicated in green, the deserts in yellow,
the lakes in blue, and the mountains
(according to their height) in brown and
white. If you left-click somewhere on the
map, your screen moves to the corre-
sponding area and the map disappears.
A world is “endless,” which is to say
that if you continue moving to the left
you eventually return to your point of
departure. The world, therefore, does
not have any “edges.” You will under-
stand this better if you select the map
again and left-click on the icon locat-
ed second from the right on the
overhead map screen. You see slanted
and horizontal lines that define the
size of the world. 
For example, if you have selected size
3, you notice that the world is repre-
sented four times on the map, and
sixteen times for a size 1 world. The
different sections are connected to
each other and this is why the game’s
terrain has no limits. The size 5 world
fits perfectly in the map section. The
size 7 world is enormous. You will only
see a small piece of the entire world on
the overhead map at a time! With size 3
and larger worlds, you can move both
the map and the screen by pressing the
right mouse button and dragging in the
desired direction. Remember that this
movement is not possible for smaller
worlds (as they adapt themselves to the
section of the map).
The lower right corner of the overhead
map menu serves as a “zoom” feature.
Left-click here to either “zoom in” on
the map or “zoom out.” The other icons
displayed at the bottom of the map are
discussed further in “The Overhead
Map” on page 14.
6
On the Right Path
The Game - The Commands
You can play alone or with/against
another player. All functions remain
identical. The only differences are that in
two-player mode the screen is divided in
two, the image of the world is smaller,
and the icons are closer together. 
After starting the game, you see part of
the world on the screen: perhaps some
grass with some trees or a lake. To sim-
plify future explanations, this part of the
world is called the “screen.” At the bot-
tom of the screen are five different
round icons that have different func-
tions. They are called the “Menu.”
As we have already mentioned, you
only see a part of a world on the screen.
According to the size of the screen, the
world can range from 10 to 1200 times
this size for larger worlds. To move
around in a world, press the right
mouse button and drag it in the desired
direction. When you arrive at the
desired destination, release the mouse
button. Look at the scenery for a
moment. You see deserts, lakes, forests,
mountains, and many other things.
You might have noticed your pointer
in the middle of the image when you
started the game. It is made of a cen-
tral symbol and
six surrounding
points. You posi-
tion this pointer
where you want to
activate one of the game options. If,
for example, you want to construct a
house or a road somewhere, you must
first place your pointer on this area. To
place the pointer on the desired area,
just left-click on the screen. The point-
er’s central icon, which is also
displayed in the lower left of the
menu, will usually change. We discuss
this in the following paragraphs. 
SPECIAL-CLICK:  In this manual the
term “special-click” means hold down
the right mouse button and left-click. 
Pressing  P during the game pauses
play; no actions are available until you
press P again.
5
On the Right Path