jazzmutant lemur Manuale Utente
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By multiplying time by a value greater than 1, you produce a sequence of values that
increase faster than clock time. By multiplying time by a value less than 1, you will
produce a sequence of values that increase more slowly than clock time. You can use the
modulo operator (%) creates a repeating sequence of values that resembles a sawtooth
wave. For example time % 1 produces a ramp from 0 to 999 that occurs over the course
of a second.
increase faster than clock time. By multiplying time by a value less than 1, you will
produce a sequence of values that increase more slowly than clock time. You can use the
modulo operator (%) creates a repeating sequence of values that resembles a sawtooth
wave. For example time % 1 produces a ramp from 0 to 999 that occurs over the course
of a second.
Here are some example expressions created using the time variable.
Time Code Example
Use Monitor objects to display the values of the following expressions:
Frames = (time % 0.25) * 100
Hours = floor(time/3600)
Minutes = floor(time/60) % 60
Seconds = floor(time % 60)
Create global variables for each of these expressions. Then you can use the variables in
other Lemur objects. For example, here is the Properties Browser view for a monitor
object that would display a global Seconds variable.
other Lemur objects. For example, here is the Properties Browser view for a monitor
object that would display a global Seconds variable.
Even if you are not connected to a Lemur, the resulting Monitor object will begin changing
immediately after you enter a time-based variable.
immediately after you enter a time-based variable.