Wiley 3ds Max 9 Bible 978-0-470-10089-9 Manuale Utente

Codici prodotto
978-0-470-10089-9
Pagina di 20
W
ell, here we are again with a new version of Max, and the first ques-
tion on the minds of existing users is “Did the interface change?”
The answer is a happy “very little.” Most serious users would rather
go through root canal surgery than have their user interface (UI) change, and
Autodesk has learned and respected this valued opinion by keeping the interface
changes to a minimum.
As you look around the new interface, you’ll see that everything is still there but
that Max has a few new additions. You may find yourself saying, as you navigate
the interface, “where did that come from?” But, just like encountering a new
house in your neighborhood, over time you’ll become accustomed to the addi-
tion and may even meet some new friends.
Why is the software interface so important? Well, consider this: The interface is
the set of controls that enable you to access the program’s features. Without a
good interface, you may never use many of the best features of the software or
spend a frustrating bit of time locating those features. A piece of software can
have all the greatest features, but if the user can’t find or access them, then the
software won’t be used to its full potential. Max is a powerful piece of software
with some amazing features, and luckily the interface makes these amazing fea-
tures easy to find and use.
The interface’s purpose is to make the software features accessible, and in Max
you have many different ways to access the features. Some of these access meth-
ods are faster than others. This design is intentional because it gives beginning
users an intuitive command and advanced users direct access. For example, to
undo a command, you can choose Edit ➪ Undo (requiring two mouse clicks),
but as you gain more experience, you can simply click the Undo icon on the
toolbar (only one click); an expert with his hands on the keyboard can press
Ctrl+Z without having to reach for the mouse at all. All three of these methods
have the same result, but you can use the one that is easiest for you.
1
19
9
IIN
N  T
TH
HIISS  C
CH
HA
AP
PT
TEER
R
LLeeaarrn
niin
ngg  tth
hee  iin
ntteerrffaaccee  eelleem
meen
nttss
P
Prreevviieew
wiin
ngg  tth
hee  m
meen
nu
u  cco
om
mm
maan
nd
dss
B
Beecco
om
miin
ngg  ffaam
miilliiaarr  w
wiitth
h  tth
hee
tto
oo
ollb
baarrss
U
Ussiin
ngg  tth
hee  C
Co
om
mm
maan
nd
d  P
Paan
neell
EExxaam
miin
niin
ngg  tth
hee  LLo
ow
weerr
IIn
ntteerrffaaccee B
Baarr
IIn
ntteerraaccttiin
ngg  w
wiitth
h  tth
hee  iin
ntteerrffaaccee
G
Geettttiin
ngg  h
heellp
p
Exploring the 
Max Interface
07_100893 ch01.qxp  11/27/06  11:02 PM  Page 19
COPYRIGHTED MATERIAL