Prima Games Need for Speed: Pro Street, EN 0761558497 Manuale Utente
Codici prodotto
0761558497
11
RACING THEORY 101
WELCOME
BEFORE HITTING
THE TRACK
THE TRACK
DRIVING
ESSENTIALS
ESSENTIALS
• NITROUS
• DRAFTING
• RACING
THEORY 101
• BRAKING
• RACING LINES
COLLECTORS
GUIDE TO CARS
GUIDE TO CARS
UPGRADES AND
CUSTOMIZATIONS
CUSTOMIZATIONS
THE STREET KING
THE TRACKS
THE ONLINE GAME
these can be turned on in the options menu, and appear
when turns come up. The lines are dynamic: not only
do they show the best turning line on both an entry and
exit level, but they turn red when your car needs to slow
down, and green when it’s all right to speed up again.
They are a good guide to handling turns, especially
when you’re racing on King level–but remember that
they are only a guide. Good cornering performance is
still up to you.
when turns come up. The lines are dynamic: not only
do they show the best turning line on both an entry and
exit level, but they turn red when your car needs to slow
down, and green when it’s all right to speed up again.
They are a good guide to handling turns, especially
when you’re racing on King level–but remember that
they are only a guide. Good cornering performance is
still up to you.
RIGHT-ANGLE TURNS
Taking a right-angle turn requires a good balance
between entry and exit speeds, and the racing line
passes evenly near the apex. There are more of these
corners in the game than any other type. Experiment in
time trials to find the best line through them.
between entry and exit speeds, and the racing line
passes evenly near the apex. There are more of these
corners in the game than any other type. Experiment in
time trials to find the best line through them.
TIP
“S
LOW
IN
,
FAST
OUT
.” M
AKE
THIS
YOUR
BRAKING
MANTRA
AND
CHANT
IT
OVER
AND
OVER
IN
YOUR
HEAD
. T
HE
SOONER
YOU
SLOW
DOWN
BEFORE
TAKING
A
TURN
,
THE
FASTER
YOU
CAN
ACCELERATE
COMING
OUT
OF
IT
. U
SING
THIS
TECHNIQUE
SAVES
PRECIOUS
SECONDS
OF
LAP
TIME
BY
PREVENTING
UNCONTROLLED
SLIDES
OR
DISASTROUS
COLLISIONS
. I
TS
NATURAL
OPPOSITE
–
FAST
IN
,
SLOW
OUT
–
IS
A
TERRIBLE
RACING
“
TECHNIQUE
”
COMMONLY
EXECUTED
BY
INEXPERIENCED
DRIVERS
.
NOTE
T
HE
“
OUTSIDE
-
TO
-
OUTSIDE
”
PRINCIPLE
THAT
GOVERNS
CORNERING
AT
A
RIGHT
-
ANGLE
TURN
APPLIES
TO
MOST
OTHER
TYPES
OF
CORNERS
AS
WELL
. F
OR
THE
FASTEST
CORNERING
SPEEDS
,
APPROACH
THE
TURN
ENTRY
FROM
THE
OUTSIDE
OF
THE
CORNER
,
PASS
AS
CLOSE
TO
THE
INSIDE
OF
THE
TURN
APEX
AS
POSSIBLE
,
AND
THEN
MOVE
TO
THE
OUTSIDE
OF
THE
EXIT
CHUTE
WHEN
FINISHING
THE
CORNER
.
180-DEGREE TURNS (HAIRPINS)
Hairpin turns generally have two accepted lines, based
on circumstances and objectives. For safety (low-risk
cornering), the easiest line to execute is the one that
hugs the apex all the way around the inside of the
corner, keeping wide on both the turn entry and exit.
on circumstances and objectives. For safety (low-risk
cornering), the easiest line to execute is the one that
hugs the apex all the way around the inside of the
corner, keeping wide on both the turn entry and exit.
The more challenging line is also the fastest,
but you must practice this one much more than the
standard line. Start at the center of the turn entry, move
to a late apex curve along the outside edge of the turn
when you pass the middle of the corner, and then follow
the outside through the exit chute. You should blast
out of the corner, still along the outside edge, while
maximizing your exit speed.
standard line. Start at the center of the turn entry, move
to a late apex curve along the outside edge of the turn
when you pass the middle of the corner, and then follow
the outside through the exit chute. You should blast
out of the corner, still along the outside edge, while
maximizing your exit speed.
CHICANES
Chicanes create
a horizontal
diversion in the
track. Treat them
as S-turns with
a narrower path
between apexes.
In city driving,
chicanes are
used to divert
the path of
travel and shift
a horizontal
diversion in the
track. Treat them
as S-turns with
a narrower path
between apexes.
In city driving,
chicanes are
used to divert
the path of
travel and shift