Wiley Autodesk Revit Architecture 2011: No Experience Required 978-0-470-61011-4 Manuale Utente

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978-0-470-61011-4
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CHAPTER 1
The Revit World
Before we get started, 
I think we should set the record straight. I’m sure 
you have seen plenty of presentations on how wonderful and versatile this 3D 
Revit revolution thing is. And I’m sure you may be thinking, “This all seems 
way too complicated for what I do. Why do I need 3D anyway?”
The answer to that question is: you don’t. What do you do to get a job out — 
that is, after the presentation has run its course and you are awarded the proj-
ect? Your fi rst step is to redraw the plans. Next comes the detail round-up game 
we have all come to love: we pull the specs together, and then we plot. This is 
quite a simple process, and guess what? It works.
Well, it has worked up until this 3D thing showed up. Now the process 
seems to be this convoluted approach in which we have no real clue where 
things come from, drawings don’t look very good, and getting a drawing out 
the door takes three times as long. 
The Revit Architecture interface
 

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